import { Decorator, IDecoratorOptions } from './Decorator'; import { Mesh } from 'three'; import { GameObject } from '../GameObject'; export interface IMeshDecoratorOptions extends IDecoratorOptions { mesh: Mesh; } export declare class MeshDecorator extends Decorator { mesh: Mesh; configure(options: IMeshDecoratorOptions): void; onAttach(gameObject: GameObject): void; onStart(): void; onDestroy(): void; }