import { Texture } from "./Texture.ts"; /** Texture sourced from a canvas element. */ export declare class CanvasTexture extends Texture { /** * When true, the renderer sets `needsUpdate = true` before every frame so * the texture is re-uploaded from the canvas automatically. */ autoUpdate: boolean; constructor(canvas: HTMLCanvasElement); } //# sourceMappingURL=CanvasTexture.d.ts.map