/** Common math utilities: clamp, lerp, remap, UUID generation. */ export interface MathUtilsType { EPSILON: number; TAU: number; HALF_PI: number; THIRD_PI: number; QUARTER_PI: number; SIXTH_PI: number; RAD2DEG: number; DEG2RAD: number; clamp(x: number, min: number, max: number): number; fastAtan2(y: number, x: number): number; fastMax(a: number, b: number): number; fastMin(a: number, b: number): number; fastRound(x: number): number; fastTrunc(x: number): number; isPowerOf2(n: number): boolean; nextPowerOf2(n: number): number; safeAsin(value: number): number; toDegrees(radians: number): number; toRadians(degrees: number): number; tileDistance(a: { x: number; y: number; }, b: { x: number; y: number; }): number; packHsl16(h: number, s: number, l: number): number; unpackHsl16(value: number): { h: number; s: number; l: number; }; } export declare const MathUtils: MathUtilsType; //# sourceMappingURL=MathUtils.d.ts.map