import { Light } from "./Light.ts"; /** Per-vertex distance attenuation, CPU-computed. */ export declare class PointLight extends Light { type: string; lightType: number; distance: number; decay: number; /** * @param distance 0 means no limit. */ constructor(color?: number | string, intensity?: number, distance?: number, decay?: number); copy(source: PointLight, recursive?: boolean): this; } //# sourceMappingURL=PointLight.d.ts.map