import type { ColorValue } from "../math/Color.ts"; import { Color } from "../math/Color.ts"; import { Light } from "./Light.ts"; /** Per-vertex sky/ground blend evaluated against world Y axis normal. */ export declare class HemisphereLight extends Light { type: string; lightType: number; groundColor: Color; constructor(skyColor?: ColorValue, groundColor?: ColorValue, intensity?: number); copy(source: HemisphereLight, recursive?: boolean): this; } //# sourceMappingURL=HemisphereLight.d.ts.map