import { CompressedTexture } from "three"; export class KTX2Loader extends CompressedTextureLoader { constructor(manager?: LoadingManager); setTranscoderPath(path: string): KTX2Loader; setWorkerLimit(limit: number): KTX2Loader; detectSupport(renderer: WebGLRenderer): KTX2Loader; dispose(): KTX2Loader; parse( buffer: ArrayBuffer, onLoad: (texture: CompressedTexture) => void, onError?: (event: ErrorEvent) => void, ): KTX2Loader; load( url: string, onLoad: (texture: CompressedTexture) => void, onProgress: (requrest: ProgressEvent) => void | undefined, onError: ((event: ErrorEvent) => void) | undefined ): CompressedTexture }