import { Object3D } from 'three/src/core/Object3D'; import { MeshBasicMaterial } from 'three/src/materials/MeshBasicMaterial'; import { CanvasTexture } from 'three/src/textures/CanvasTexture'; type TextureSource = string | HTMLImageElement | URL; export declare class PlayerObject3D extends Object3D { private _slim; constructor(skin: MeshBasicMaterial, cape: MeshBasicMaterial, transparent: MeshBasicMaterial, slim: boolean); get slim(): boolean; set slim(slim: boolean); } export declare class PlayerModel { static create(): PlayerModel; readonly playerObject3d: PlayerObject3D; readonly materialPlayer: MeshBasicMaterial; readonly materialTransparent: MeshBasicMaterial; readonly materialCape: MeshBasicMaterial; readonly textureCape: CanvasTexture; readonly texturePlayer: CanvasTexture; constructor(); /** * @param skin The skin texture source. Should be url string, URL object, or a Image HTML element * @param isSlim Is this skin slim */ setSkin(skin: TextureSource, isSlim?: boolean): Promise; setCape(cape: TextureSource | undefined): Promise; } export default PlayerModel; //# sourceMappingURL=player.d.ts.map