/** * Copyright (c) 2020, Microsoft Corporation (MIT License). */ import { Worker } from 'worker_threads'; import { Socket } from 'net'; import { IDisposable } from './types'; import { IWorkerData, ConoutWorkerMessage, getWorkerPipeName } from './shared/conout'; import { join } from 'path'; import { IEvent, EventEmitter2 } from './eventEmitter2'; /** * The amount of time to wait for additional data after the conpty shell process has exited before * shutting down the worker and sockets. The timer will be reset if a new data event comes in after * the timer has started. */ const FLUSH_DATA_INTERVAL = 1000; const worker = ` "use strict"; /** * Copyright (c) 2020, Microsoft Corporation (MIT License). */ Object.defineProperty(exports, "__esModule", { value: true }); var worker_threads_1 = require("worker_threads"); var net_1 = require("net"); var conoutPipeName = worker_threads_1.workerData.conoutPipeName; var conoutSocket = new net_1.Socket(); conoutSocket.setEncoding('utf8'); conoutSocket.connect(conoutPipeName, function () { var server = net_1.createServer(function (workerSocket) { conoutSocket.pipe(workerSocket); }); server.listen(conoutPipeName + "-worker"); if (!worker_threads_1.parentPort) { throw new Error('worker_threads parentPort is null'); } worker_threads_1.parentPort.postMessage(1); }); //# sourceMappingURL=conoutSocketWorker.js.map `; /** * Connects to and manages the lifecycle of the conout socket. This socket must be drained on * another thread in order to avoid deadlocks where Conpty waits for the out socket to drain * when `ClosePseudoConsole` is called. This happens when data is being written to the terminal when * the pty is closed. * * See also: * - https://github.com/microsoft/node-pty/issues/375 * - https://github.com/microsoft/vscode/issues/76548 * - https://github.com/microsoft/terminal/issues/1810 * - https://docs.microsoft.com/en-us/windows/console/closepseudoconsole */ export class ConoutConnection implements IDisposable { private _worker: Worker; private _drainTimeout: NodeJS.Timeout | undefined; private _isDisposed: boolean = false; private _onReady = new EventEmitter2(); public get onReady(): IEvent { return this._onReady.event; } constructor( private _conoutPipeName: string ) { const workerData: IWorkerData = { conoutPipeName: _conoutPipeName }; // const scriptPath = __dirname.replace('node_modules.asar', 'node_modules.asar.unpacked'); this._worker = new Worker(worker, { workerData ,eval:true}); this._worker.on('message', (message: ConoutWorkerMessage) => { switch (message) { case ConoutWorkerMessage.READY: this._onReady.fire(); return; default: console.warn('Unexpected ConoutWorkerMessage', message); } }); } dispose(): void { if (this._isDisposed) { return; } this._isDisposed = true; // Drain all data from the socket before closing this._drainDataAndClose(); } connectSocket(socket: Socket): void { socket.connect(getWorkerPipeName(this._conoutPipeName)); } private _drainDataAndClose(): void { if (this._drainTimeout) { clearTimeout(this._drainTimeout); } this._drainTimeout = setTimeout(() => this._destroySocket(), FLUSH_DATA_INTERVAL); } private async _destroySocket(): Promise { await this._worker.terminate(); } }