import { Component } from '../Component'; import { CubeTexture } from './CubeTexture'; export declare type CubeTextureConfiguraton = { /**Optional ID for this ReflectionMap, unique among all components in the parent scene, generated automatically when omitted. */ id?: string; /** Paths to six image files to load into this ReflectionMap. */ src: string[]; /** Flips this ReflectionMap's source data along its vertical axis when true. */ flipY: boolean; /** Encoding format. Supported values are {@link LinearEncoding} and {@link sRGBEncoding}. */ encoding?: number; } export declare class ReflectionMap extends CubeTexture { /** * @param {Component} owner Owner component. When destroyed, the owner will destroy this component as well. * @param {CubeTextureConfiguraton} [cfg] Configs */ constructor(owner: Component, cfg?: CubeTextureConfiguraton); /** * Destroys this ReflectionMap. */ destroy(): void; }