export class ArcadeStickReading { timestamp: Number; buttons: ArcadeStickButtons; constructor(); } export class FlightStickReading { timestamp: Number; buttons: FlightStickButtons; hatSwitch: GameControllerSwitchPosition; roll: Number; pitch: Number; yaw: Number; throttle: Number; constructor(); } export class GamepadReading { timestamp: Number; buttons: GamepadButtons; leftTrigger: Number; rightTrigger: Number; leftThumbstickX: Number; leftThumbstickY: Number; rightThumbstickX: Number; rightThumbstickY: Number; constructor(); } export class GamepadVibration { leftMotor: Number; rightMotor: Number; leftTrigger: Number; rightTrigger: Number; constructor(); } export class GamingInputPreviewContract { constructor(); } export class RacingWheelReading { timestamp: Number; buttons: RacingWheelButtons; patternShifterGear: Number; wheel: Number; throttle: Number; brake: Number; clutch: Number; handbrake: Number; constructor(); } export class UINavigationReading { timestamp: Number; requiredButtons: RequiredUINavigationButtons; optionalButtons: OptionalUINavigationButtons; constructor(); } export enum ArcadeStickButtons { none, stickUp, stickDown, stickLeft, stickRight, action1, action2, action3, action4, action5, action6, special1, special2, } export enum FlightStickButtons { none, firePrimary, fireSecondary, } export enum GameControllerButtonLabel { none, xboxBack, xboxStart, xboxMenu, xboxView, xboxUp, xboxDown, xboxLeft, xboxRight, xboxA, xboxB, xboxX, xboxY, xboxLeftBumper, xboxLeftTrigger, xboxLeftStickButton, xboxRightBumper, xboxRightTrigger, xboxRightStickButton, xboxPaddle1, xboxPaddle2, xboxPaddle3, xboxPaddle4, mode, select, menu, view, back, start, options, share, up, down, left, right, letterA, letterB, letterC, letterL, letterR, letterX, letterY, letterZ, cross, circle, square, triangle, leftBumper, leftTrigger, leftStickButton, left1, left2, left3, rightBumper, rightTrigger, rightStickButton, right1, right2, right3, paddle1, paddle2, paddle3, paddle4, plus, minus, downLeftArrow, dialLeft, dialRight, suspension, } export enum GameControllerSwitchKind { twoWay, fourWay, eightWay, } export enum GameControllerSwitchPosition { center, up, upRight, right, downRight, down, downLeft, left, upLeft, } export enum GamepadButtons { none, menu, view, a, b, x, y, dPadUp, dPadDown, dPadLeft, dPadRight, leftShoulder, rightShoulder, leftThumbstick, rightThumbstick, paddle1, paddle2, paddle3, paddle4, } export enum OptionalUINavigationButtons { none, context1, context2, context3, context4, pageUp, pageDown, pageLeft, pageRight, scrollUp, scrollDown, scrollLeft, scrollRight, } export enum RacingWheelButtons { none, previousGear, nextGear, dPadUp, dPadDown, dPadLeft, dPadRight, button1, button2, button3, button4, button5, button6, button7, button8, button9, button10, button11, button12, button13, button14, button15, button16, } export enum RequiredUINavigationButtons { none, menu, view, accept, cancel, up, down, left, right, } export class ArcadeStick { static arcadeSticks: Object; headset: Headset; isWireless: Boolean; user: Object; constructor(); static fromGameController(gameController: IGameController): ArcadeStick; getButtonLabel(button: ArcadeStickButtons): GameControllerButtonLabel; getCurrentReading(): ArcadeStickReading; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ; removeListener(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ; on(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ; off(type: "ArcadeStickAdded", listener: (ev: Event) => void): void ; addListener(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ; removeListener(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ; on(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ; off(type: "ArcadeStickRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class FlightStick { static flightSticks: Object; hatSwitchKind: GameControllerSwitchKind; headset: Headset; isWireless: Boolean; user: Object; constructor(); static fromGameController(gameController: IGameController): FlightStick; getButtonLabel(button: FlightStickButtons): GameControllerButtonLabel; getCurrentReading(): FlightStickReading; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "FlightStickAdded", listener: (ev: Event) => void): void ; removeListener(type: "FlightStickAdded", listener: (ev: Event) => void): void ; on(type: "FlightStickAdded", listener: (ev: Event) => void): void ; off(type: "FlightStickAdded", listener: (ev: Event) => void): void ; addListener(type: "FlightStickRemoved", listener: (ev: Event) => void): void ; removeListener(type: "FlightStickRemoved", listener: (ev: Event) => void): void ; on(type: "FlightStickRemoved", listener: (ev: Event) => void): void ; off(type: "FlightStickRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class Gamepad { static gamepads: Object; headset: Headset; isWireless: Boolean; user: Object; vibration: GamepadVibration; constructor(); static fromGameController(gameController: IGameController): Gamepad; getCurrentReading(): GamepadReading; getButtonLabel(button: GamepadButtons): GameControllerButtonLabel; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "GamepadAdded", listener: (ev: Event) => void): void ; removeListener(type: "GamepadAdded", listener: (ev: Event) => void): void ; on(type: "GamepadAdded", listener: (ev: Event) => void): void ; off(type: "GamepadAdded", listener: (ev: Event) => void): void ; addListener(type: "GamepadRemoved", listener: (ev: Event) => void): void ; removeListener(type: "GamepadRemoved", listener: (ev: Event) => void): void ; on(type: "GamepadRemoved", listener: (ev: Event) => void): void ; off(type: "GamepadRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class Headset { captureDeviceId: String; renderDeviceId: String; constructor(); tryGetBatteryReport(): Object; } export class IGameController { headset: Headset; isWireless: Boolean; user: Object; constructor(); addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class IGameControllerBatteryInfo { constructor(); tryGetBatteryReport(): Object; } export class RacingWheel { static racingWheels: Object; headset: Headset; isWireless: Boolean; user: Object; hasClutch: Boolean; hasHandbrake: Boolean; hasPatternShifter: Boolean; maxPatternShifterGear: Number; maxWheelAngle: Number; wheelMotor: Object; constructor(); static fromGameController(gameController: IGameController): RacingWheel; getButtonLabel(button: RacingWheelButtons): GameControllerButtonLabel; getCurrentReading(): RacingWheelReading; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "RacingWheelAdded", listener: (ev: Event) => void): void ; removeListener(type: "RacingWheelAdded", listener: (ev: Event) => void): void ; on(type: "RacingWheelAdded", listener: (ev: Event) => void): void ; off(type: "RacingWheelAdded", listener: (ev: Event) => void): void ; addListener(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ; removeListener(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ; on(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ; off(type: "RacingWheelRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class RawGameController { static rawGameControllers: Object; headset: Headset; isWireless: Boolean; user: Object; axisCount: Number; buttonCount: Number; forceFeedbackMotors: Object; hardwareProductId: Number; hardwareVendorId: Number; switchCount: Number; displayName: String; nonRoamableId: String; simpleHapticsControllers: Object; constructor(); static fromGameController(gameController: IGameController): RawGameController; getButtonLabel(buttonIndex: Number): GameControllerButtonLabel; getCurrentReading(); getSwitchKind(switchIndex: Number): GameControllerSwitchKind; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ; removeListener(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ; on(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ; off(type: "RawGameControllerAdded", listener: (ev: Event) => void): void ; addListener(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ; removeListener(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ; on(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ; off(type: "RawGameControllerRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export class UINavigationController { static uINavigationControllers: Object; headset: Headset; isWireless: Boolean; user: Object; constructor(); static fromGameController(gameController: IGameController): UINavigationController; getCurrentReading(): UINavigationReading; getOptionalButtonLabel(button: OptionalUINavigationButtons): GameControllerButtonLabel; getRequiredButtonLabel(button: RequiredUINavigationButtons): GameControllerButtonLabel; tryGetBatteryReport(): Object; addListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetConnected", listener: (ev: Event) => void): void ; on(type: "HeadsetConnected", listener: (ev: Event) => void): void ; off(type: "HeadsetConnected", listener: (ev: Event) => void): void ; addListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; removeListener(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; on(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; off(type: "HeadsetDisconnected", listener: (ev: Event) => void): void ; addListener(type: "UserChanged", listener: (ev: Event) => void): void ; removeListener(type: "UserChanged", listener: (ev: Event) => void): void ; on(type: "UserChanged", listener: (ev: Event) => void): void ; off(type: "UserChanged", listener: (ev: Event) => void): void ; addListener(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ; removeListener(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ; on(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ; off(type: "UINavigationControllerAdded", listener: (ev: Event) => void): void ; addListener(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ; removeListener(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ; on(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ; off(type: "UINavigationControllerRemoved", listener: (ev: Event) => void): void ; addListener(type: string, listener: (ev: Event) => void): void ; removeListener(type: string, listener: (ev: Event) => void): void ; on(type: string, listener: (ev: Event) => void): void ; off(type: string, listener: (ev: Event) => void): void ; } export const ArcadeStickButtons: any; export const FlightStickButtons: any; export const GameControllerButtonLabel: any; export const GameControllerSwitchKind: any; export const GameControllerSwitchPosition: any; export const GamepadButtons: any; export const OptionalUINavigationButtons: any; export const RacingWheelButtons: any; export const RequiredUINavigationButtons: any; export const ArcadeStick: any; export const FlightStick: any; export const Gamepad: any; export const Headset: any; export const IGameController: any; export const IGameControllerBatteryInfo: any; export const RacingWheel: any; export const RawGameController: any; export const UINavigationController: any; export * as custom from "./gaming.input.custom.js"; export * as forcefeedback from "./gaming.input.forcefeedback.js";