export class Vector3 { x: Number; y: Number; z: Number; constructor(); } export class Quaternion { x: Number; y: Number; z: Number; w: Number; constructor(); } export class Vector2 { x: Number; y: Number; constructor(); } export class HolographicKeyboard { constructor(); static getDefault(): HolographicKeyboard; setPlacementOverride(coordinateSystem: Object, topCenterPosition: Vector3, orientation: Quaternion): void; setPlacementOverride(coordinateSystem: Object, topCenterPosition: Vector3, orientation: Quaternion, maxSize: Vector2): void; resetPlacementOverride(): void; }