/** * Deterministic seeded PRNG (mulberry32) for reproducible scenario behavior. */ export declare const createSeededRng: (seed: number) => (() => number); /** Derive a numeric seed from a string (scenario id / session id). */ export declare const hashSeed: (input: string) => number; export declare const resolveSeed: (seed: number | string | undefined, fallback: string) => number; //# sourceMappingURL=seed.d.ts.map