declare class MapObjDef { #private; constructor(name: string, id: number, position: number[], rotation: number[]); get name(): string; get id(): number; /** * Returns vector representing doodad placement position in the map coordinate system. */ get position(): number[]; /** * Returns quaternion representing doodad placement rotation in the map coordinate system. */ get rotation(): number[]; } export default MapObjDef; export { MapObjDef };