import { z } from "zod"; export declare const isWamMapDataEvent: z.ZodObject<{ data: z.ZodUnknown; }, "strip", z.ZodTypeAny, { data?: unknown; }, { data?: unknown; }>; /** * A message sent from the game to the iFrame with the content of the WAM file. We don't type the content of the WAM file for performance reasons. */ export type MapDataEvent = z.infer;