import { z } from "zod"; export declare const isStartStreamInBubbleEvent: z.ZodObject<{ sampleRate: z.ZodNumber; }, "strip", z.ZodTypeAny, { sampleRate: number; }, { sampleRate: number; }>; /** * A message sent from the iFrame to the game to start a stream to all starters in a bubble. * The sampleRate is the sample rate of the audio stream expressed in Hertz. */ export type StartStreamInBubbleEvent = z.infer;