import { z } from "zod"; export declare const isMapDataEvent: z.ZodObject<{ data: z.ZodUnknown; }, "strip", z.ZodTypeAny, { data?: unknown; }, { data?: unknown; }>; /** * A message sent from the game to the iFrame when the data of the layers change after the iFrame send a message to the game that it want to listen to the data of the layers */ export type MapDataEvent = z.infer;