import { z } from "zod"; export declare const isDynamicAreaEvent: z.ZodObject<{ name: z.ZodString; x: z.ZodOptional; y: z.ZodOptional; width: z.ZodOptional; height: z.ZodOptional; }, "strip", z.ZodTypeAny, { name: string; height?: number | undefined; width?: number | undefined; x?: number | undefined; y?: number | undefined; }, { name: string; height?: number | undefined; width?: number | undefined; x?: number | undefined; y?: number | undefined; }>; /** * A message sent from the iFrame to the game to modify an embedded website */ export type ModifyDynamicAreaEvent = z.infer; export declare const isCreateDynamicAreaEvent: z.ZodObject<{ name: z.ZodString; x: z.ZodNumber; y: z.ZodNumber; width: z.ZodNumber; height: z.ZodNumber; }, "strip", z.ZodTypeAny, { height: number; width: number; name: string; x: number; y: number; }, { height: number; width: number; name: string; x: number; y: number; }>; export type CreateDynamicAreaEvent = z.infer;