import { PipelineConfig } from '../config-types'; import { FrameData } from '../generator'; import { LadonRenderer } from './ladon-renderer'; import { WebGLRenderer } from './webgl-renderer'; export declare class PassthroughRenderer extends WebGLRenderer implements LadonRenderer { output_canvas: HTMLCanvasElement; readonly config: PipelineConfig; private program; private fragment_shader; constructor(output_canvas: HTMLCanvasElement, config: PipelineConfig); render(input: FrameData): Promise; load(): Promise; destroy(): void; }