* 1.7.10 - Small update to getOffset to make it return the correct value if the input element was the container itself. - Small update to animation to fix incorrect falsey check. - Documented the `on` method of a `jsPlumbInstance` in the API docs. - `on` and `off` event registration methods now return the current jsPlumb instance * 1.7.9 No more jQuery flavour. Vanilla jsPlumb is the only jsPlumb, and as such, has been renamed to simply `jsPlumb-1.7.9.js`. This is also the first version of jsPlumb to be published to npm. NEW FUNCTIONALITY - Addition of getManagedElements method. Returns a map of all the elements the instance of jsPlumb is currently managing. ISSUES - 421 - svg gradient elements not cleaned up properly * 1.7.8 ISSUES - 381 - instance.detach(connection) will detach source endpoint as well - 419 - endpoints not cleaned up properly when connection converted to looback to endpoints not cleaned up properly when connection converted to loopback - 420 - Image endpoint not cleaned up correctly * 1.7.7 ISSUES - 408 - setIdChanged doesn't correctly handle element sources/targets - 410 - setConnector (whether applied via type or directly) removes custom css classes of other types - 412 - Endpoint style cannot be transparent - 415 - Unnecessary endpoint may be created at when drag and drop endpoint from one node to another. * 1.7.6 A minor bugfix release, with a few new options for controlling connection detachment (and one small backward compatibility issue to be aware of). BACKWARDS COMPATIBILITY - All versions of jsPlumb prior to 1.7.6 would fire `beforeDetach` for both new Connection drags and also dragging of existing Connections. As of 1.7.6 this latter behaviour has been moved to the `beforeStartDetach` interceptor. NEW FUNCTIONALITY - `revalidate` now supports the same arguments as repaint - an ID, an Element, or a list-like object (such as the results of $(..) or document.querySelectorAll) - added `beforeStartDetach` interceptor: a function that is called before an existing connection is dragged off of one of its endpoints, and which can return false to cancel the drag. - The `unbind` method on various objects (jsPlumbInstance, Connection, Endpoint to name a few) now supports passing a Function to be unbound, rather than just some event name. - Connectors now have a `getLength` function, which returns their length in pixels. To access from a Connection, you need to first get the connector: `someConnection.getConnector().getLength()` - A CSS class (by default _jsPlumb_connector_outline) is now added to the `path` element that acts as a Connector's outline. ISSUES 350 - recalculateOffsets not working 353 - multiple select disabled 367 - rendering and drag/drop errors when parent element scrolled 369 - unbinding events 383 - jsPlumb.setDraggable fails for getElementsByClassName return value 392 - onMaxConnections jpc isn't defined 402 - offset update cache 404 - statemachine demo makes ghost endpoints * 1.7.5 A minor-ish release; no changes to the API. Some refactoring of JS and of CSS. But one notable thing is that touch events on Windows touch laptops are working now (in Chrome and IE; FF seems to still have issues) BACKWARDS COMPATIBILITY - The jQuery flavour was removed from the `main` section in `bower.json`. ISSUES 295 - draggable not working in chrome 340 - Draggable stop event doesn't get called on all elements when dragging multiple elements 341 - Add possibility to change z-order of the "inPlaceCopy" endpoint. 344 - add getUuids method to Connection 345 - Error when two linked objects are with exactly same position * 1.7.4 Bugfixes. ISSUES 237 - scroll is ignored in offset calculations 314 - jsPlumbUtil is not defined (webpack) 329 - Scroll issue 332 - endpoint label not working in newest version 333 - ReattachConnections not working when a connection is detached (jquery & vanilla 1.7.3) 336 - cannot drop a connection back on the endpoint to which it was previously attached * 1.7.3 Predominantly a bugfix release, this version brings a degree of uniformity to the behaviour of elements configured with `makeSource` and `makeTarget`, and is a recommended upgrade if you are currently using any other 1.7.x version. BACKWARDS COMPATIBILITY - the `doWhileSuspended` method has been aliased as `batch`, and `doWhileSuspended` is now deprecated, to be removed in version 2.0.0. NEW FUNCTIONALITY - there is a new interceptor in this release: `beforeDrag`. You can use it to abort dragging a connection as soon as it starts, and also to supply the initial data for a Connection that uses a parameterized type. - added `jsPlumb.empty` function: remove child content from a node, including endpoints and connections, but not the element itself. ISSUES 187 - jsPlumb.draggable() doesn't work with forms 281 - beforeDetach not triggered by jsPlumb.detachAllConnections 287 - Cannot drop source of connection on makeTarget element after 1.6.4 289 - Cannot prevent drop of source edge using beforeDrop on nested makeTarget elements 297 - Distinguish drag\click for Vanilla jsPlumb 298 - Fix for using library inside shadowDom (e.g. Polymer etc.) 307 - Setting Container multiple times fires events multiple times 311 - addType resets overlays 313 - setContainer does not work when container has overflow: scroll; 315 - setConnector removes existing overlays 317 - Docs incorrectly refer to "mouseenter" 326 - Connections not updating position - (detach, delete, readd, reconnect) * 1.7.2 - Reverted a minor bugfix introduced by the fix for issue 276 - Updated continuous anchors to allow for several Continuous anchors to be in use on the one element. * 1.7.1 This is a bugfix release. ISSUES 276 - TypeError on drag empty target endpoint. * 1.7.0 BACKWARDS COMPATIBILITY - The biggest change between 1.6.4 and 1.7.0 is that YUI and MooTools are no longer supported. It is recommended you use vanilla jsPlumb now. jQuery is still supported but it is neither as fast nor does it have as many features as vanilla jsPlumb. - Supplying a `parent` parameter to makeSource is no longer supported. NEW FUNCTIONALITY - Perhaps not strictly new functionality, but shiny enough to warrant being associated with the word "new", is the fact that jsPlumb 1.7.0 is considerably faster than any previous version. A rough comparison: the default settings for the load test in jsPlumb generate 360 connections in total between 10 elements. in 1.6.4 this test averages about 1600ms in Chrome on a Mac. In 1.7.0 that number is about 600ms on the same computer. - 'Blank' endpoint supports custom cssClass now (and also is assigned the default endpoint class, which was covered by issue 268) - `setScope`, `setTargetScope` and `setSourceScope` methods added: these (supported in vanilla jsplumb only) allow you to change the scope of a source or target element programmatically. ISSUES 178 - Detachable endpoints: different behaviour between connect() and mouse-based connections 214 - Endpoint stays visible when should be terminated 242 - Distinguish drag\click for Vanilla jsPlumb 245 - reinstate isConnectedTo method on Endpoint 246 - outlineColor ignored when gradient defined in paintStyle 248 - dynamic anchor create fail 257 - allow for the scope of a makeSource element to be changed 258 - Typo in documentation: s/container/Container 260 - isSource and isTarget usage with makeSource and makeTarget causes broken connections 261 - two target endpoints close to each other: "TypeError: Cannot read property '0' of null". 262 - hoverPaintStyle only works for the first connection (maxConnections > 1) 263 - TypeError: conn.endpoints is null 267 - continuous anchors with faces set do not paint on selected faces when not connected to anything 268 - Endpoint "Blank" generates endpoint with class "undefined" 269 - Source endpoint does not/cannot respect uniqueEndpoint setting 270 - Support `endpointStyle` in args to addEndpoint and makeSource/makeTarget * 1.6.4 NEW FUNCTIONALITY - Connection types support 'anchor' and 'anchors' parameters now. MISCELLANEOUS - YUI adapter now sets a 'base' url and retrieves everything via https. * 1.6.3 BACKWARDS COMPATIBILITY - no issues NEW FUNCTIONALITY - added optional `allowLoopback` boolean parameter to vanilla jsPlumb's `makeTarget` method. - when using parameterized types, unmatched values are now replaced with blank strings, rather than being left in place. For instance, if you had label="${foo}", and you passed a blank 'foo' value, you used to see "${foo}". Now you see "". - you can set `visible:false` on an overlay spec, to have it initially invisible. - added setHoverEnabled method to jsPlumb. - added clearTypes method to Connection and Endpoint - types now support `cssClass` property. These are merged into an array if multiple types declare a cssClass. ISSUES 222 - Endpoints incorrectly calculated when the anchor faces of source/target are set to left/right 223 - beforeDetach not fired by jsPlumb 224 - endpointStyle of the jsPlumb.connect method does not work 227 - MaxConnections=1 console log error 230 - Endpoints not cleaned up after connector move 236 - makeTarget/makeSource drag issues 241 - Dropping existing connection creates an orphaned endpoint when beforeDrop returns false 243 - setConnector not correctly re-assigning event handler on overlays * 1.6.2 BACKWARDS COMPATIBILITY - 1.6.2 has improved behaviour for determining what element to use as the Container. Previous 1.6.x versions defaulted to the document body, with the docs strongly recommending you set a Container. From 1.6.2, if there is no Container set when the user makes a first call to either addEndpoint, makeSource, makeTarget or connect, the Container is set to be the offsetParent of either the element being configure (in the case of `addEndpoint`, `makeSource` and `makeTarget`), or the source element, for the `connect` method. - a consequence of this is that you can no longer manipulate Defaults.Container manually. Your changes will be ignored; Defaults.Container is only referenced in the constructor or in the `importDefaults` method. If you need access to the current Container, use the `getContainer` method. - the order of parameters to the function `jsPlumbInstance.on` has changed, in the case that you are passing 4 parameters and using it for event delegation. Previously, the order was `(element, filter, eventId, callback)` and now the order is `(element, eventId, filter, callback)`. This brings it into line with the order of parameters in jQuery's `on` function. It is not very likely this will affect you; `jsPlumbInstance.on` is used internally, mostly (although it can be used to register events independently of jsPlumb if you want to use it). NEW FUNCTIONALITY - The Container inferencing discussed above is both a backwards compatibility issue and also new functionality! - added setContainer, to allow you to move an entire jsPlumb UI to some new parent - added getContainer, to allow you to retrieve the current Container. ISSUES 207 - problem with absolute overlays 211 - setVisible(true) on hidden overlay whose connection has moved causes the overlay to repaint in the wrong place * 1.6.1 BACKWARDS COMPATIBILITY No issues NEW FUNCTIONALITY - Better handling of zooming in vanilla jsPlumb. ISSUES 206 Fix documentation error about jsPlumb.Defaults.Endpoints * 1.6.0 BACKWARDS COMPATIBILITY - Connection's `mouseexit` event was renamed to `mouseleave`. - There is no support for the canvas renderer in jsPlumb 1.6.0. - The way in which library adapters inject their functionality into jsPlumb has changed. This will affect very few people; contact jsPlumb if you need help with this. - All elements added by jsPlumb are appended to the current "Container", which defaults to the document body. This differs from previous versions, in which if there was no Container set then jsPlumb would append elements to the parent of a connection's source endpoint. For this reason it is now more than ever recommended that you set a Container. - The `container` parameter on `addEndpoint` or `connect` calls is no longer supported. NEW FUNCTIONALITY - introduced a version of jsPlumb ("Vanilla") that does not depend on jQuery, YUI or MooTools. - added support (in Vanilla jsPlumb) for multiple element dragging - added support (in Vanilla jsPlumb) for multiple drag/drop scopes - add setSource/setTarget methods, allowing you to retarget a Connection programmatically. ISSUES 91 - Old ID is being used on events after setId 143 - SVG gradient fails when page url already contains a hash 153 - jsPlumb.animate no longer supports jQuery selectors 157 - connectionMoved event not fired (when using makeTarget) 162 - Connector 'Flowchart' occurs an error. 164 - makeSource fails when used in conjunction with uniqueEndpoint 173 - jsPlumb.setDraggable([element_id],false); fails 177 - Flowchart straight Line 202 - spurious mouse events in connector with outline 203 - hoverClass on endpoints doesn't work MISCELLANEOUS - events now have "this" set correctly - added qunit tests and load tests for Vanilla, YUI and Mootools versions - various YUI and Mootools methods were upgraded to support passing in an element list (setId for one) - reduced the amount of functionality that is delegated to a support library - rewrote the way support libraries are integrated * 1.5.5 ISSUES 138 - allow for connection type to be derived from connection params AND endpoint params. * 1.5.4 ISSUES 105 - Blank endpoint cleanup fails 116 - Assign anchors wont connect 117 - Assign anchors fail on source 127 - Docs on making elements draggable should note required CSS 128 - expose original event on connectionDragStop callback 129 - connection event fired twice by makeTarget with parent option. NEW FUNCTIONALITY - "Assign" anchors now work with the makeSource method. MISCELLANEOUS - fixed an issue causing SVG gradients to fail when a BASE tag is present in the document. * 1.5.3 BACKWARDS COMPATIBILITY - The fix for issue 112 involved making a change to the circumstances under which a `connectionDetached` event is fired. When you drag the source or target of an existing connection to some other endpoint, `connectionDetached` is no longer fired. Instead, a `connectionMoved` event is fired, containing the connection that was moved, the index of the endpoint that changed (0 for source, 1 for target), and the original and new source and target endpoints. ISSUES 77 - Endpoint types should support Anchor parameter 88 - reinstate labelStyle parameter on Label overlay. 90 - overlay setVisible not working (SVG/VML) 95 - Nested element positions not updated 100 - add setParent function 101 - JS error when detaching connection during connection callback 103 - IE8: connector hide does not hide overlays or background lines 108 - strange anchor orientation behaviour 107 - remove the necessity to set isSource/isTarget in order to make an endpoint draggable 109 - Dropping new connections on overlapping elements leads to crash after connection is deleted 111 - Absolute positioned arrow in wrong location 112 - Deleting a connection after changing its source endpoint causes failure. 113 - IE8 - state machine - loops are not displayed NEW FUNCTIONALITY - a setParent function was added. jsPlumb changes the parent of some element and updates its internal references accordingly (issue 100). - Endpoint types now support the anchor parameter (issue 77) - The labelStyle parameter on Label overlays has made a comeback (issue 88). The argument went along the lines of it being useful if you wanted to programmatically generate a label style. - jsPlumb now automatically updates the internal offsets of some element that has draggable children (obviating the need for you to call `recalculateOffsets` yourself). - when making a programmatic connection to an endpoint that was not marked isSource:true or isTarget:true, if the connection is detachable then the endpoint is made draggable, in order to allow users to drag the connection to detach it. Connections dragged off of source or target endpoints in this way can be dropped back onto their original endpoint or onto other endpoints with the same scope, but you cannot subsequently drag a new connection from an endpoint that has been made draggable by this method. MISCELLANEOUS - an issue was fixed that was preventing the ability to supply a dynamic anchor with parameters, eg [ [ [ 1,0,0,1], [1,1,1,1] ], { selector:function() { ... } } ] * 1.5.2 BACKWARDS COMPATIBILITY - Issue 86, fixed in 1.5.2, changes the priority in which parameters are applied to a connection. The documentation has always stated that source takes priority, but in fact the code was the other way round, with target taking priority. Now source does take priority. ISSUES 84 - jsPlumb 1.5.1 Arrow Disappears on IE8 when connector is straight 85 - dragging target endpoints created by makeTarget not working 86 - Connection "parameters" override order MISCELLANEOUS - An issue that caused the SVG renderer to paint overlays before the connector was ready when the types API was used was also fixed. * 1.5.1 ISSUES 81 - Uncaught TypeError: Cannot read property 'uuid' of null 82 - Blank endpoint doesn't cleanup properly 83 - for connections made with makeTarget originalEvent is not set * 1.5.0 BACKWARDS COMPATIBILITY - many places in jsPlumb that used to use library-specific selectors for elements now use pure DOM elements. It is best to re-select any elements you are getting from a jsPlumb object, even if you supplied them as a selector, as jsPlumb will have unwrapped your selector into a DOM element. - Endpoint.isConnectedTo method removed. it didnt work properly as it only checked for connections where the endpoint was the source. - "jsPlumbConnection" event, which was deprecated, has been removed. use "connection". - "jsPlumbConnectionDetached" event, which was deprecated, has been removed. use "connectionDetached". - makeTargets method removed from jsPlumb. you can pass an array or selector to makeTarget. - makeSources method removed from jsPlumb. you can pass an array or selector to makeSource. - jsPlumb.detach no longer supports passing in two elements as arguments. Use instead either jsPlumb.detach({source:someDiv, target:someOtherDiv}); or jsPlumb.select({source:someDiv, target:someOtherDiv}).detach(); - jsPlumb.addClass removed - jsPlumb.removeClass removed - jsPlumb.hasClass removed for each of those, if you absolutely need to, you can use jsPlumb.CurrentLibrary.****Class. but you can of course just use your library's own methods. NEW FUNCTIONALITY - jsPlumb.remove takes a third argument, defaulting to true, saying whether ?? - setSuspendDrawing returns the value of suspendDrawing _before_ the call was made. - Endpoint.setElement works properly now. ISSUES 27 - investigate why a new connection is created after drag 37 - .addClass() not working - IE8 39 - problem about connectionDrag event 49 - Calling detachEveryConnection winds up calling repaintEverything once for each endpoint 51 - arrow overlay orientation at location 1 on flowchart connectors 54 - Memory Leak Issue 57 - DOMException while dragging endpoints 60 - flowchart connector start position wrong 63 - Flowchart midpoint=0 is ignored 65 - Uncaught exception in IE 8 69 - jsPlumb.detach(connection) is really slow with larger graphs 72 - Drag and drop connections fail to work correctly when using makeTarget 75 - changing continuous anchor is ignored 76 - jsPlumb doesn't work in XHTML documents * 1.4.1 BACKWARDS COMPATIBILITY - Flowchart connectors reduce the stub parameter automatically when the two elements are closer than the sum of the two stubs. This can be overridden by setting the alwaysRespectStubs parameter to true on the Flowchart connector definition. NEW FUNCTIONALITY - Flowchart connectors reduce the stub parameter automatically when the two elements are closer than the sum of the two stubs. This can be overridden by setting the alwaysRespectStubs parameter to true on the Flowchart connector definition. ISSUES (note: these are GitHub issues. Google Code is no longer in use) 45 - passing empty array to addEndpoint fails 43 - connections flickering with continuous anchors 42 - error in isObject method in IE8 causes registered connection types to fail in an obscure way. 33 - allow lineWidth/outlineWidth to be specified as strings 30 - Error after removing endpoint from deleted element 31 - Repaint everything needs to be called twice with 1.4.0 23 - arrow overlay on Bezier connector placed incorrectly * 1.4.0 BACKWARDS COMPATIBILITY - Flowchart connectors do not support minStubLength anymore. Use 'stub'. - Perimeter anchor names now have a capitalised first letter. 'circle' is now 'Circle', for instance. This brings their naming convention into line with the various other names used throughout jsPlumb. - jsPlumb.Defaults.ConnectorZIndex was removed. Use CSS classes for z index. - Connection.setZIndex was removed. Use CSS classes for z index. - removeConnection method removed from Endpoint. use 'detach' instead. - Connection does not expose 'connector' anymore. Use Connection.getConnector() - Connection does not expose 'canvas' anymore. Use Connection.getConnector().canvas - support for tooltip has been removed. - 'toggle' method on jsPlumb removed. use 'toggleVisible' - 'delete' method on jsPlumb.selectEndpoints(..) return type renamed to 'remove' (IE parsing issue) NEW FUNCTIONALITY - jsPlumb now registers as an AMD module if an AMD loader is found in the page. Two registrations are made:'jsplumb' for the static instance, and 'jsplumbinstance', for a new instance. - internally, all Connectors are now composed of a set of Segments, of which there are three types - Bezier, Straight, and Arc. - return value from jsPlumb.select and jsPlumb.selectEndpoints now supports the 'setType' method. - setType/addType functions now support parameterised types. - added 'remove' function to jsPlumb: removes an element from the DOM and its associated Endpoints and their Connections. - flowchart connectors support a 'cornerRadius' parameter, which allows you to specify a radius for curved corners. default is 0. - Straight connectors now support the 'stub' parameter. - added 'addClass' and 'removeClass' methods to Connection and Endpoint, and to the return value of jsPlumb.select and jsPlumb.selectEndpoints. - added 'bind' and 'unbind' to the return value of jsPlumb.select and jsPlumb.selectEndpoints. - add 'hoverClass' member to jsPlumb; this is set when hovering over a Connection or Endpoint. default is '_jsPlumb_hover'. also set on all overlays for a connection or endpoint. - jsPlumb.select supports a 'connections' parameter, which is an existing list of Connections. - added setSuspendEvents to Connection, Endpoint and jsPlumb.select/jsPlumb.selectEndpoints return values. - Continuous anchors now support a 'faces' constructor parameter, eg: anchor:["Continuous", {faces:["top", "bottom"] } ], There are four instances of this already prepared: "ContinuousLeft" "ContinuousTop" "ContinuousRight" "ContinuousBottom" - added 'Top', 'Right', 'Bottom' and 'Left' anchor aliases for 'TopCenter', 'RightMiddle', 'BottomCenter' and 'LeftMiddle' - added support for containment in YUI (supply a selector as the value for a 'constrain2node' or 'containment' parameter to jsPlumb.draggable) - added 'setAnchor' method to Endpoint - added 'setAnchor' to chainable methods from selectEndpoints(..) function - jsPlumb.connect now accepts an 'events' object for registration of event handlers at connection creation (rather than having to bind them afterwards) - Endpoint methods like makeTarget, makeSource, addEndpoint now accept an 'events' object for registration of event handlers. - makeSource now supports "parent" as value of parent parameter. previously this had to be a selector or DOM element. - added _jsPlumb_endpoint_connected class to Endpoints that have one or more connection - added _jsPlumb_endpoint_full class to Endpoints that are full - added _jsPlumb_dragging class to connections that are currently being dragged - added _jsPlumb_element_dragging to connections (and their endpoints) whose source or target element is being dragged - added _jsPlumb_endpoint_drop_allowed class to endpoints when a connection is hovering over them and a drop would be allowed. - added _jsPlumb_endpoint_drop_forbidden class to endpoints when a connection is hovering over them and a drop would not be allowed. - added checkDropAllowed interceptor - added the ability to associate a css class with an anchor (the class is added to the anchor's endpoint and to its associated element, with a prefix. see the docs) - added "mousedown" and "mouseup" events to endpoints and connections - jsPlumb now throws exceptions if you request an anchor, endpoint or connector type that does not exist. this can be suppressed (although why you would want to do this i'm not sure) with the DoNotThrowErrors default setting. ISSUES 262 - retrieve path from flowchart connector 283 - Firefox: SVG line repaint issues 289 - JS errors after dropping a target endpoint on a source 290 - setId doesn't work. 292 - fire connectionDrag event when dragging a new connection. 296 - docs refer to 'removeEveryEndpoint'; they should refer to 'deleteEveryEndpoint' 297 - cannot use connection types 300 - typo in unmakeSource 302 - removeAllEndpoints not functioning correctly 303 - mixture of continuous and static anchors causes paint issues 305 - Add pointer-events to the properties of connection 310 - Endpoint does not honor the cssClass option 311 - add options to Continuous anchor 312 - jsPlumb mouseenter event fails with jQuery 1.9.0 (Firefox) 322 - Connector gap option for source and target 324 - beforeDetach firing too many times 330 - Change endpoint anchor 342 - ensure endpoints are cleared from anchor lists on deleteEndpoint call MISCELLANEOUS - jsPlumb overlay class and custom overlay class now set correctly on VML arrow overlays - couple of fixes for jsPlumbUtil merge function * 1.3.16 NEW FUNCTIONALITY - Flowchart connectors now support configurable 'midpoint'. This can be useful for those cases where you have programmatic control of the layout. - recalculateOffsets method added. This lets you tell jsPlumb that the internal layout of some element that has nested endpoints has changed, and that it should recalculate the offset of each endpoint with respect to the element's origin. ISSUES 284 - JS errors when dragging connections 285 - occasional error thrown by getOffset (dupe of 284) 286 - Bounding box of connections does not extend to include arrow MISCELLANEOUS - fixed paint issue with arrows in reverse direction on Straight connector. * 1.3.15 BACKWARDS COMPATIBILITY - 'removeEveryEndpoint' method removed from jsPlumb. use 'deleteEveryEndpoint'. - 'removeEndpoint' method removed from jsPlumb. use 'deleteEndpoint'. NEW FUNCTIONALITY - added 'ReattachConnections' default. instructs jsPlumb whether or not to automatically reattach connections dragged off and dropped via the mouse. - added setReattach/isReattach methods to Connection - added setReattach/isReattach methods to jsPlumb.select handler ISSUES FIXED 279 - deleteEndpointsOnDetach flag ignored when Endpoints assigned to an element previously configured with makeSource/makeTarget 280 - cannot drop connection dragged by source back onto its original source MISCELLANEOUS - fixed potential infinite loop issue related to makeSource function. * 1.3.14 BACKWARDS COMPATIBILITY - setRepaintFunction method removed from jsPlumb - unload function removed. it was pointless. - when providing a type to a constructor, what used to be an implicit setType call is now an addType call. it used to be that the type would remove any additional overlays you supplied with the constructor, because that's what setType does. but it was pointed out to me that addType was perhaps a little more accomodating. NEW FUNCTIONALITY - 'perimeter' anchors now take an optional 'rotation' parameter. This should be supplied in degrees, not radians. MISCELLANEOUS - This release sees the removal of some overzealous performance enhancements added to 1.3.13, which affected particular usages of the repaintEverything function. Their removal does not seem to have unduly affected performance though. - fix for nested draggables causing extra ids to be added throughout the DOM * 1.3.13 NEW FUNCTIONALITY - 'perimeter' anchors. These are anchors that follow the path of the perimeter of some shape. - performance enhancement for painting. MISCELLANEOUS - Endpoint was ignoring jsPlumb default "Anchor" property. ISSUES RESOLVED 271 - add perimeter anchors 273 - nested endpoint ignored by dragging 274 - jsPlumb.connect does not register endpoints with drag manager * 1.3.12 NEW FUNCTIONALITY - added the concept of Connection and Endpoint "type". A type is a collection of attributes such as paint style, hover paint style, overlays etc - basically anything you can set in an Endpoint or Connection definition. An Endpoint or Connection can have zero or more types assigned; they are merged as granularly as possible, in the order in which they were assigned. There is a supporting API that works in the same way as the class stuff does in jQuery - hasType, addType, removeType, toggleType, setType, and each of these methods (except hasType) takes a space-separated string so you can add several at once. You can also create a Connection or Endpoint with a 'type' parameter. See the documentation for more information. - added 'Custom' Overlay type. You provide a 'create' function that jsPlumb calls with the associated Endpoint or Connection the first time the Overlay is painted. - added 'setEnabled' / 'isEnabled' methods to selectEndpoint return value - added 'ConnectorZIndex' optional default. use this to get hovered connectors to appear on top of others. - added 'setVisible'/'isVisible' to both jsPlumb.select and jsPlumb.selectEndpoint return value - added 'repaint' to return value from jsPlumb.select and jsPlumb.selectEndpoint - performance enhancements to label rendering ISSUES RESOLVED 263 - support custom labels 269 - Image Endpoint remains in DOM if removed quickly enough after creation 270 - Connections repainted when setVisible(false) had been called * 1.3.11 NEW FUNCTIONALITY - added 'selectEndpoints' method to jsPlumb. This works in a similar way to jsPlumb.select (which is for Connections). - added isSuspendDrawing method - added "connection" as alias to existing "jsPlumbConnection" event. BOTH EVENTS are fired. So do not register for them both! - added "connectionDetached" as alias to "jsPlumbConnectionDetached" event. As above - both events are fired. - added 'maxConnections' event to Endpoints. - added 'onMaxConnections' callback option to makeTarget and makeSource ISSUES RESOLVED 261 - add 'maxConnections' event to Endpoint 264 - selectEndpoints enhancement 266 - makeSource does not honor maxConnections parameter 267 - setLabel ignores suspendDrawing flag 268 - deleteEveryEndpoint should suspend drawing before it begins and restore once its done. * 1.3.10 BACKWARDS COMPATIBILITY ISSUES - The 'clearListeners' method on Connection, Endpoint and jsPlumb has been renamed to 'unbind'. NEW FUNCTIONALITY - makeSource can now be called with a 'filter' parameter which allows you to respond to mouse events only on the parts of the element you want to. - Flowchart connector supports a different length stub at each end (supply an array of two integers instead of just a single integer) - The position of Connector overlays can now be specified as an absolute value, with positive values meaning distance from source and negative values meaning distance from target. ISSUES RESOLVED 224 - 'absolute' overlay position 247 - support non-loopback connections between endpoints on the same element (StateMachine connectors) 248 - 'container' ignored when using parent with makeSource 250 - SVG does not work in Android < 3, but jsPlumb thinks it should 252 - rename 'clearListeners' to 'unbind' 253 - allow makeSource to ignore mouseclicks on selected elements and not start a drag 254 - different stub lengths for each end of a flowchart connector 257 - clarified setLabel documentation to point out that it uses innerHTML FIXES WITHOUT ISSUES - updated the VML renderer to perform a check for document.namespaces before attempting to do anything; I noticed in IE10 that this would throw an error since document.namespaces is not defined. * 1.3.9 - Straight connector in canvas now supports simple dashstyle (two args only) - clearListeners, fire and bind methods in jsPlumb, Connection and Endpoint now return themselves, so you can use them in a 'fluent' style. - paintStyle and hoverPaintStyle are no longer exposed on Endpoint or Connection. - getPaintStyle and getHoverPaintStyle methods added to Endpoint and Connection. - HoverClass added to jsPlumb defaults. - Several new methods added for working with targets and sources: setTargetEnabled setSourceEnabled isTarget isSource toggleTargetEnabled toggleSourceEnabled isTargetEnabled isSourceEnabled unmakeSource (returns current jsPlumb instance) unmakeTarget (returns current jsPlumb instance) unmakeEverySource (returns current jsPlumb instance) unmakeEveryTarget (returns current jsPlumb instance) - makeSource and makeTarget now return the current jsPlumb instance. - added optional 'gap' parameter to Flowchart connector params. Lets you leave a gap between the end of the connector and the element to which it is connected. - SvgEndpoint and VmlEndpoint classes are now exposed on the DOM window, which allows for subclassing (eg. when you want to make your own Endpoints) - removeAllOverlays was not cleaning up elements from the DOM properly. now fixed. - added connectionDrag and connectionDragStop events to the jsPlumb object. These events are fired when an existing connection is dragged, and when that drag stops. The only argument passed to a listener on these events is the Connection that is being or has just been dragged. Issues 136 - diamond/arrow overlays do not fire mouse events (SVG/VML renderers only) 223 - extraneous IDs being created throughout the DOM 235 - add setTargetEnabled and related methods (see above) 233 - add getPaintStyle and getHoverPaintStyle to Connection and Endpoint. 238 - overlays in canvas renderer for state machine connectors not appearing in the correct position. 239 - document detachable/connectionsDetachable properly 242 - typo in docs about diamond overlay 244 - straight gradients rendered black or transparent 245 - should not set scope on nodes when making them draggable via jsPlumb.draggable. * 1.3.8 - hover mode is suspended while something is being dragged. this prevents a lot of random flashes as the mouse moves around the screen. - VML endpoint was not assigning custom CSS class if it was given one. it is now. Issues ------ 207 - pass back original event in connected detached callback 215 - dragged connection did not get parameters from target endpoint 217 - makeSource's onComplete callback does not get fired 218 - IE max stylesheet limit 219 - connections made with makeSource and parent option were duplicated internally, skewing results from "select" and causing duplicate mouse events with the canvas renderer. 222 - allow VML in IE9 223 - extraneous IDs being created and assigned (edit: was not fixed in 1.3.8. in 1.3.9 instead.) 226 - image endpoint does not clean up image element from DOM on destroy. 227 - maxConnections ignored by makeTarget method 230 - array test fails when jsPlumb called from GWT * 1.3.7 - added a setId function. This takes care of regorganising the jsPlumb internals when you wish to change the id of some element. call it with a selector, a DOM element, or a string as first arg, and the new id as the second. - added setIdChanged function. this lets you inform jsPlumb of an id change after the fact. - connectionDrag/connectionDragStop events - getConnections takes an optional second argument that tells jsPlumb to return connections as an array, not as an object with scopes as keys - you can pass '*' to getConnections for any of source/target/scope. - added showOverlays/hideOverlays functions to Connection and Endpoint - added getOverlays method to Connection and Endpoint. - added 'select' method. this is a more useful version of getConnections, supporting the same syntax as getConnections but offering a fluid interface that allows you to perform an operation on all the returned connections. These operations can be chained: jsPlumb.select({source:"someId"}).setHover(false).showOverlays(); Certain 'get' operations are also supported but are not, of course, chainable - instead they return an array of [value, connection] for each connection, where value is the return value of the get method you called. - makeTarget now supports a beforeDrop interceptor Issues ------ 209 - endpoint drag not creating connection after setEnabled(false) and then setEnabled(true) 210 - overlays not being hidden when setVisible(false) called 211 - IE8 JS error with overlays and continuous anchors 212 - change the id of an element 214 - beforeDetach gives wrong targetId when being reattached * 1.3.6 BACKWARDS COMPATIBILITY - makeSource and makeTarget calls are now honoured by subsquent calls to jsPlumb.connect. So if you call makeTarget on some element, providing an endpoint spec, and then later on call jsPlumb.connect with that element as the target, jsPlumb will use the endpoint spec you provided to makeTarget. The thinking behind this is that typically you will want to setup some target for interactive connections, but then possibly load some initial state for the UI. Prior to this change you would have to provide the same information twice. The same principle applies to makeSource. note that with the "parent" parameter on makeSource, it is the parent against which the endpoint spec is stored. For example: jsPlumb.makeSource("someElement", { paintStyle:"red", anchor:"TopMiddle", parent:"someOtherElement" }); followed by: jsPlumb.connect({source:"someElement", target:"yetAnotherElement"}); will _fail_. This is because the source endpoint was registered against "someOtherElement", which is the one it will appear on when the user creates a new connection with drag and drop. So this will work: jsPlumb.connect({source:"someOtherElement", target:"yetAnotherElement"}); If, for some reason, you want jsPlumb.connect to ignore previous makeSource/makeTarget calls, you can supply a 'newConnection' parameter: jsPlumb.connect({source:"someOtherElement", target:"yetAnotherElement", newConnection:true}); One last parameter that is now supported is 'uniqueEndpoint' - this instructs makeSource and makeTarget to only ever create one associated endpoint. Remember if you do this and you expect the endpoint to be reused, you need to ensure you set maxConnections appropriately: jsPlumb.makeSource("someElement", { paintStyle:"red", anchor:"TopMiddle", parent:"someOtherElement", uniqueEndpoint:true }); - the second argument to makeSource and makeTarget no longer requires the nested 'endpoint' parameter - they take the exact same object that you would pass to the second argument to addEndpoint. Of course that object can itself have an 'endpoint' parameter, which is used to specify the type of endpoint (Dot, Rectangle etc) - and that was kind of confusing, and yet another reason to unify the API a little. - Mouse events are always enabled from 1.3.6 onwards. The default setting "MouseEventsEnabled" has been removed, and the method setMouseEventsEnabled has also been removed. New features ------------- - added importDefaults and restoreDefaults methods. - jsPlumb.draggable(..) now supports nested elements (issue 98). So if you have endpoints on some element and you make its parent draggable, they will now be adjusted appropriately as the parent is dragged. - added 'enabled' as a parameter to Endpoints, and setEnabled/isEnabled methods on Endpoints. This controls whether or not the user can interact with the Endpoint using the mouse. A programmatic connect call using an Endpoint that is disabled will still succeed. Issues 204 - add importDefaults method 195 - deleteEndpointsOnDetach ignored by makeTarget method 98 - endpoints do not refresh when nested in a draggable element 206 - add enable/disable functionality to Endpoint * 1.3.5 BACKWARDS COMPATIBILITY - removed 'dynamicAnchors' parameter from connect/addEndpoint calls. using an array as the anchor arg (or one of the values in the 'anchors' parameter on connect) is sufficient to indicate you want dynamic anchors. - jsPlumb.Defaults.Overlays is now applied to both Endpoints and Connections: see below. Events - added support for "contextmenu" event bind, on jsPlumb, Connection and Endpoint (issue 166) - jsPlumbConnection event callback now passes in originalEvent as the second parameter. this does not work in MooTools. only YUI and jQuery. Miscellaneous - added setSuspendDrawing method: use it to suspend drawing while you bulk connect etc. - added setHoverSuspended method: lets you tell jsPlumb to ignore hover events. - added isHoverSuspended method: lets you find out from jsPlumb what it will do about hover events. Overlays - fixed the setLabel method for Connections, and added it to the superclass, so Endpoint has it too. - added getLabel method to Connection and Endpoint - added support for 'labelLocation' param for endpoint and connection. default for endpoint is [0.5, 0.5]; default for connection is 0.5. - added support for overlays on Endpoint (only Label overlays) (issue 178) - added jsPlumb.Defaults.ConnectionOverlays - added jsPlumb.Defaults.EndpointOverlays Connectors - state machine connectors performance boost - flowchart connectors now support loopback connections (issue 184) Bugs Fixed - several closure problems with getInstance were causing it to not work properly in 1.3.4 (issue 190) - continuous anchors do not track when existing connection dragged (issue 169) - getCachedData was effectively being bypassed (issue 173) - flowchart not symmetric (issue 187) - dynamic anchors broken on Endpoint (issue 188) - endpoints draggable when they should not be (issue 189) - connection drag offset problem when using tabs (issue 191) * 1.3.4 backwards compatibility : - detachEverything method removed from jsPlumb. use detachEveryConnection instead. - detachAll method removed. use detachAllConnections instead. - removed labelStyle from Label overlay. to set fonts/border/background, use a cssClass now. - removed the notion of jsplumb making everything draggable by default. it is now the user's responsibility to ensure everything is draggable. use jsPlumb.draggable for this, still, of course, or jsPlumb won't know about your draggable elements. - removed endpointsOnTop parameter from Connection. You can achieve this effect through cssClass. new functionality : - detachEveryConnection and detachAllConnections supports a parameter object now; valid values on this release are 'fireEvent', the default for which is true. - added 'detachable' parameter to jsPlumb.connect, to indicate whether or not a connection should be allowed to be dragged off its endpoints (and possibly discarded; use this in conjunction with 'reattach'). defaults to false. - added 'connectionsDetachable' parameter to jsPlumb.addEndpoint/jsPlumb.makeSource/jsPlumb.makeTarget. does the same thing as 'detachable' on jsPlumb.connect, discussed above. - added isDetachable/setDetachable methods to Connection. - added jsPlumb.Defaults.ConnectionsDetachable - added 'previousConnection' to a connection that has been moved. when you get a jsPlumbConnectionDetached method, that connection passed in will have this member set, if it was an existing connection that was just moved. - added 'onload' parameter to Endpoint (for use when constructing an Image endpoint) - added getSelector method to jsPlumb library adapters; exposes the ability to abstract out a list of elements you want to work with. - added beforeDetach option to Connection, Endpoint, and on jsPlumb as a bind. this works both programmatically and with drag and drop. - added beforeDrop option to Endpoints that have isTarget:true. - added jsPlumb.makeSource method - finished jsPlumb.makeTarget method. - added getLocation/setLocation to AbstractOverlay (so all Overlays derive these methods) - added ContinuousAnchors - added StateMachine connectors - added 'hoverClass' to endpoints and connections. this is supported in the individual connector and endpoint definitions, NOT the main args you pass to addEndpoint or connect. - added jsPlumb.util.svg; currently contains addClass/removeClass methods. jQuery fails to set a class correctly using addClass/removeClass on an SVG element because its value is an SVGAnimatedString. - now allows "transparent" as a fillStyle or strokeStyle. each renderer handles it appropriately. - jsPlumb.addEndpoint and jsPlumb.connect now both support a "parameters" object, which lets you set specific values that you can then retrieve using getParameter on Endpoint and Connection. - added getImage method to Image endpoint - added 'width' and 'height' parameters to Image endpoint; you can override the width and height of the image with these. prior to this version, jsplumb would set the image to be the size of the image itself. - allowed for empty labels. prior to this version, you would see "banana"...for some reason. - added addClass, removeClass and hasClass helper methods to jsPlumb. * 1.3.3 - added getOverlay(id) to Connection - added hideOverlay(id) to Connection - added showOverlay(id) to Connection - added hide() to Overlay - added show() to Overlay - added setVisible(state) to Overlay - fixed issue 127 (original event was lost in the jsPlumb shortcut bind methods) * 1.3.2 - reinstated the container concept on jsPlumb.Defaults and on calls to addEndpoint and connect. - updated jsPlumb.hide and jsPlumb.show to optionally work their magic on Endpoints as well as Connections. - added jsPlumb.ready convenience function. - issues resolved: 102 - FF5 requires a default paint style for endpoints 103 - add 'type' member to connectors, endpoints and overlays 104 - do not set label overlay cursor style by default 105 - hoverPaintStyle for endpoints stopped working 107 - binding 'mouseenter' and 'mouseexit' on endpoints doesn't work 109 - maxConnections:-1 does not allow using endpoint as source 112 - add class to SVG container div 113 - render mode not set for extra instances of jsPlumb 114 - 'drawEndpoints:false' can cause connection paint errors. 115 - reinstate 'container' concept 116 - endpoint clone problem 117 - jsPlumb.hide() issue in IE7 and IE8 119 - inconsistent behaviour of dynamic anchors when multiple connections share an anchor. * 1.3.1 bugfix release for element positioning bug. use this instead of 1.3.0. * 1.3.0 *** Backwards compatibility breakages *** - you cannot create Endpoints/Connectors/Overlays directly anymore. You must supply jsPlumb with a definition of what you want and it creates the actual object. For example: OLD: jsPlumb.Defaults.Endpoint = new jsPlumb.Endpoints.Dot(45); NEW: jsPlumb.Defaults.Endpoint = [ "Dot", { radius:45 } ]; - Bezier connection requires a js object as argument now, instead of a single int: OLD: connector: [ "Bezier", 150 ] NEW: connector: [ "Bezier", { curviness:150 } ] - Dot Endpoint requires a js object as argument now, instead of a single int: OLD: endpoint: [ "Dot", 10 ] NEW: endpoint: [ "Dot", { radius:10 } ] - setDefaultNewCanvasSize method has been removed. jsPlumb no longer uses excanvas to render VML; this method was there to support edge cases of VML usage. - the 'container' concept, as an argument to addEndpoint or connect, and in the jsPlumb defaults, has been removed. created elements are now appended to the parent of the source element of a connection. - backgroundPaintStyle has been replaced with 'outlineColor' and 'outlineWidth' members in paint definitions. - drag entire connection, introduced for some browsers in 1.2.6, has been removed. - getConnections now returns a list of connections for the scope you asked for, unless you didn't specify a scope, in which case you get the list of connections for the default scope. see the API docs. getAllConnections, introduced in 1.3.0, does what getConnections used to do, but does not take any scope parameter. General Changes -------------- - jsPlumb can now use SVG where supported - mouse events in all browsers - ability to register a mouse listener on jsPlumb, rather than on each Connection individually. surely much more convenient. this is "click" and "dblclick" events for Connections, and "endpointClick" and "endpointDblClick" for Endpoints. - ability to specify class names for endpoints/overlays/connections, using 'cssClass' param. - added "Blank" endpoint type: paints nothing and adds no element to the DOM. - reinstated the 'drawEndpoints' parameter on jsPlumb.connect. - added makeTarget/makeTargets method; allow you to specify an entire element as drop target for a connection - added jsPlumb.Defaults.Overlays - all Label overlays are painted with a styled div now (they used to be drawn on the canvases), and each renderer type uses this. - added removeAllOverlays, removeOverlay and removeOverlays methods to Connection. - addEndpoint and addEndpoints methods now take a selector or array for the first argument, so you can do things like jsPlumb.addEndpoint($(".someClass"), { endpoint options }); Bugfixes/Enhancements -------- - issue 90 - issue 95 * 1.2.6 General Changes - added Flowchart connector type. - removed jquery plugin methods. support for them had fallen behind anyway, and then jquery 1.5 introduced 'detach', which clashed with jsPlumb. so, they got the chop. - the jsPlumb.bind method does not support array as first argument anymore. it's now bind(event, listener) only. - added the ability to supply a subclass of Connection or Endpoint for your own app (jsPlumb.Defaults.ConnectorType and jsPlumb.Defaults.EndpointType) - added a version of two-arg method from jsPlumb.addEndpoint to jsPlumb.addEndpoints. takes an array of arrays as the second argument. - added optional referenceParams argument to jsPlumb.connect; use this to supply shared info between many connections: var commonValues = { paintStyle:{ strokeStyle:"red", lineWidth:5 } }; jsPlumb.connect({ source:someDiv, target:someOtherDiv }, commonValues); jsPlumb.connect({ source:aThirdDiv, target:yetAnotherDiv }, commonValues); - added optional referenceParams argument to jsPlumb.addEndpoint; use this to supply shared info between many endpoint additions: var commonValues = { paintStyle:{ fillStyle:"red" } }; jsPlumb.addEndpoint(someDiv, { anchor:[ 1.0, 0, 0, -1 ] }, commonValues); jsPlumb.addEndpoint(someOtherDiv { anchor:[ 0, 1.0, -1, 0 ] }, commonValues); Paint Styles - added setPaintStyle method to Connection and Endpoint. - deprecated 'style' argument to Endpoint options in favour of 'paintStyle', to make it the same as Connection. - added setBackgroundPaintStyle method to Connection (note: not Endpoint) - arrow overlays derive their paint style from the associated connection if one is not supplied for the overlay (using Connection's strokeStyle as their fillStyle). Mouse Support note: this only works when using a Canvas, ie. not in IE using excanvas. Full mouse support is slated for the next release - 2.0. - added single click mouse support to Connection/Endpoint - added double click mouse support to Connection/Endpoint - added mouseenter mouse support to Connection/Endpoint - added mouseleave mouse support to Connection/Endpoint - added hoverPaintStyle concept to Connection and Endpoint: paint style when mouse is hovering over the connection. - added endpointHoverStyle, endpointHoverStyles options to Connection - added support for jsPlumb.Defaults.HoverPaintStyle - added connectorHoverStyle to Endpoint: the hoverPaintStyle for Connections from this Endpoint. - added jsPlumb.Defaults.EndpointHoverStyle, jsPlumb.Defaults.EndpointHoverStyles Overlays - added 'direction' parameter for arrow overlay to support arrows that point in the opposite direction to the connection. - added overlay definitions: prior to 1.2.6 you would write something like this: jsPlumb.connect({ source:d1, target:d2, overlays:[ new jsPlumb.Overlays.Arrow({foldback:0.7, fillStyle:'gray', location:0.5, width:14}) ] }); you can now do this: jsPlumb.connect({ source:d1, target:d2, overlays:[ [ "Arrow", { foldback:0.7, fillStyle:'gray', location:0.5, width:14} ] ] }); this becomes more useful when you want to add one or more similar overlays to multiple connections, using a three arg array to hold common options: var arrowCommon = { foldback:0.7, fillStyle:fillColor, width:14 }; var overlays = [ [ "Arrow", { location:0.7 }, arrowCommon ], [ "Arrow", { location:0.3, direction:-1 }, arrowCommon ] ]; jsPlumb.connect({ source:d1, target:d2, overlays:overlays }); Endpoints - added setVisible(boolean) method. - added new endpoint definition syntax. prior to 1.2.6: jsPlumb.Defaults.Endpoint = new jsPlumb.Endpoints.Rectangle({width:50,height:50}); 1.2.6: jsPlumb.Defaults.Endpoint = [ "Rectangle", { width:50,height:50 } ]; as with the overlay definitions discussed above, you can specify a three arg array to reuse common values: var common = { width:50, height:50 }; var endpoint1 = jsPlumb.addEndpoint(someDiv, { anchor:[ 0, 1.0, 0,-1 ] }, common); var endpoint2 = jsPlumb.addEndpoint(someOtherDiv, { anchor:[ 1.0, 0, 0, 1 ] }, common); Issues - issue 54: crash on vertical straight connectors - issue 57: wrong scope chosen for detached draggable connection - issue 58: changing one connector's style changes others. - issue 63: add access to the Connector in event API - issue 65: expose Connection so it can be extended - issue 70: right click on Connections - issue 72: toggle visibility of endpoints - issue 74: mootools drag error - issue 76: arrow overlays flip and disappear with vertical straight connectors - issue 80: support for setting an arrow overlay's direction - issue 81: detach event fired twice * 1.2.5 - added support for YUI3 - removed 'html', 'css' directories and moved everything demo-related into "demo". - now using jsBezier-0.2 - removed jsPlumb.autoConnect method. use the 'dynamicAnchors' parameter on a jsPlumb.connect call. - added support for specifying an Endpoint's anchor as a dynamic anchor defined as an array of arrays or array of strings. like this: var endpointSpec = { endpoint:new jsPlumb.Endpoints.Rectangle(), anchor:[ [0, 0, -1, -1], [1, 1, 1, 1] ] }; or var endpointSpec = { endpoint:new jsPlumb.Endpoints.Rectangle(), anchor:["TopLeft", "BottomRight"] }; jsPlumb will create a DynamicAnchor for each usage of these endpoint specs. "anchors" works too; i just used "anchor" to keep it consistent with the notion that a dynamic anchor should be treated like a 'normal' anchor. it just happens to move around. but then, "anchors" makes more sense. hence the fact you can use both. * 1.2.4 - added 'connection' to getConnection method's output. - fix for issue 35 (detach event contained wrong source endpoint) - fix for issue 42 (jsPlumb_dragged class not removed from element after drag) - fix for issue 43 (performance problems causing connections and endpoints to detach when dragging) - fix for issue 44 (use a proper way of detecting Canvas support) - added connectorOverlays option on Endpoint: specify overlays for Connectors dragged from the Endpoint. - added support for multi line labels (issue 36) - added Image overlay type. - removed the caching in __getElementObject since the performance enhancements have obviated the need for it. - anchors are no longer static. - makeAnchor now takes anchor names (you can register your own anchors on jsplumb and then refer to them by name), anchor coord lists, other anchors. - connect method and endpoints both support anchors specified by name ("TopCenter") or array ([0.5, 0, 0, -1]); you dont need to do jsPlumb.makeAnchor(...) any longer. - jsPlumb.Defaults.DynamicAnchors is now a function, not static. * 1.2.3 ** DYNAMIC ANCHOR PAINT ENDPOINT AFTER MOVE ** GRADIENT TO BEZIER ** OVERLAY DOCS ** DRAG PROBLEM DRAGGABLE CONNECTORS DEMO MOOTOOLS - DRag from dynamic anchor to some other anchor. then, drag off the anchor...bee-bow. - added BackgroundPaintStyle to jsPlumb.Defaults; this, if set, will be the background for connectors (you can do shadows etc) - added BackgroundPaintStyle support to Connector - several bugfixes for draggable connectors in containers. - added the ability to label connections in an addConnection call - added Connection.setLabel method - added dynamic anchors - added autoConnect method - added jsPlumb.Defaults.DynamicAnchors - added pointOnPath(location) method to Connectors. needed to support overlays. - added perpendicularToPath(location, length) to Connectors. needed to support overlays. - added jsPlumb.Overlays, a new feature that lets you overlay stuff onto Connectors. - added jsPlumb.Overlays.Arrow, jsPlumb.Overlays.PlainArrow, jsPlumb.Overlays.Diamond. - issue 24 - jsPlumb reference instead of "_currentInstance" (thanks Sylvain Gizard) - issue 25 - removeAllEndpoints and removeEndpoint fail when a parent container is given (thanks Sylvain Gizard) * 1.2.2 - fixed bug where max connections on a target endpoint was ignored - sourceEndpoint/targetEndpoint are used for source/target if they are provided to a connect/plumb call. - added getElement method to Endpoint - it returns the element the Endpoint is connected to - added addListener method (only supports jsPlumbConnection events right now) - now fires "jsPlumbConnection" event from connect call. - added detachAll method to Endpoint : detaches every connection - added detachFrom(Endpoint) method to Endpoint : detaches all connections to the given target endpoint - added the concept of uuid for Endpoints (contributed by qecko) - added getUuid method on Endpoint - added getEndpoint method on jsPlumb - retrieves Endpoint by UUID. - added ability to connect two endpoints by their UUID - improved the jsPlumb.detach method to support the same sorts of arguments as jsPlumb.connect - added 'dragAllowedWhenFull' to options of Endpoint, and also as setDragAllowedWhenFull method. - issue 13 - maxConnections doesnt check target connections - issue 11 - add getter function for EndpointsByElement - issue 15 - maxConnections value of -1 doesnt support infinite connections - issue 16 - pipe from endpoint to endpoint * 1.2.1 - supports multiple instances of jsPlumb per page ( jsPlumb.newInstance(defaults) ) - performance enhancements on connection registration - jsPlumb.Defaults.Anchor added to defaults - equals method added to Anchor class. - fix for issue 8: detach method blows up if no target specified. - added 'complete' event to event lists in mootools and jquery - animate runs oncomplete event at anim end automatically, to clean up - added setDefaultScope and getDefaultScope - moved scope from drag/drop options into Endpoint options - todo: add scope to the connect method too. - added getConnections method - added 'container' concept - added 'clearCache' method - added 'removeEveryEndpoint' method - added 'reset' method * 1.2 - adding support for libraries other than jQuery. Starting with MooTools. - added 'wrap' function in to jsPlumb public API. - added 'extend' function in to jsPlumb public API. * 1.1.1 - added jsPlumb.removeAllEndpoints method - added isConnectedTo(anEndpoint) method to Endpoint class - added Triangle Endpoint type - bugfix for removeEndpoint method (it was not removing endpoints...) - introduced NaturalDocs for API documentation * 1.1.0 - added _jsPlumbContextNode element into which all canvases are drawn. makes for faster lookup and easier cleanup. - Anchors must now implement 'getOrientation' rather than just having an 'orientation' member. This is used to support anchors whose orientation is calculated dynamically (such as when dragging) - internally jsPlumb is now "endpoint-centric" rather than "connection-centric" as it used to be. this allows us to add Endpoints that have no connections at creation time, and that can act as sources and targets for Connections. - added setDraggable method to jsPlumb. overrides what any given plumb command may request. - added setDraggableByDefault method. - added toggleDraggable method to jsPlumb. - renamed toggle to toggleVisible (but kept the old one for backwards compatibility) - added jsPlumb.Endpoints.Blank Endpoint type. - renamed '_removeCanvas' to '_removeElement' to more properly reflect what it does. - added '_removeElements' method. - introduced jsPlumb.Defaults, which replaces all the old, capitalised, things like DEFAULT_ENDPOINTS, DEFAULT_CONNECTOR, etc. so you'd say jsPlumb.Defaults.DefaultEndpoints instead of jsPlumb.DEFAULT_ENDPOINTS - added support for draggable connectors. - added animate function. - added removeEndpoint function - introduced qunit testing. - now writes a 'jsPlumb_dragged' class to an element at the end of a drag. this can be used to test for a recent drag in a click handler, because drag fires click. and you dont always want that. * 1.0.4 - fix for issue 5 (zIndex error causing 'invalid argument' in IE) : http://code.google.com/p/jsplumb/issues/detail?id=5&can=1 - added 'setDraggable' method. this allows you to override whether or not a given element can be dragged, regardless of what any plumb call might request. - added setDraggableByDefault method. Use this to tell jsPlumb whether or not elements should be draggable by default. jsPlumb assumes they should be if you do nothing. - private 'drag' method renamed to '_draw' - private 'setVisible' method renamed to '_setVisible' - private 'newCanvas' method renamed to '_newCanvas' - private 'removeCanvas' method renamed to '_removeCanvas' * 1.0.3 - fix for issue 2: http://code.google.com/p/jsplumb/issues/detail?id=2&can=1 jsPlumb threw an error if jquery UI was not included in the page. - fix for issue 4: http://code.google.com/p/jsplumb/issues/detail?id=4&can=1 wrong control points for bezier curve when anchor orientations were perpendicular to each other. * 1.0.2 - added fix for dragging in 1.8 (absolutePosition was renamed to 'offset' in the drag object) - bugfix for the case that detachAll has been called and the user subsequently tries to drag something. - bugfix for hide/show being called with an id for an element that is not plumbed. - applyPaintStyle method now returns the object that was extended; can be chained. * 1.0.1 - added detachEverything() method : detaches everything. and then cleans up the storage. - added repaintEverything() method : refreshes everything. - added window resize listener; this is hooked up to the repaint everything method. - added unload() method, used to cleanup jsPlumb when the page unloads * 1.0.0 This is 0.0.4-RC5. * 0.0.4-RC5 - improved makeAnchor method - added gradients for endpoints - better documentation * 0.0.4-RC4 (03/26/10) - added Image endpoint type. * 0.0.4-RC3 (03/26/10) - refactored Anchors somewhat. it's now easier to create a custom anchor location, and anchors can take offsets too. - added anchors demonstration. - added facility to specify different endpoints and endpoint styles for each end of a connector. * 0.0.4-RC2 (03/24/10) - the Connectors and Endpoints are no longer static - they must now be instantiated, for example: new jsPlumb.Connectors.BEZIER(); - you can supply a 'curviness' argument to the BEZIER constructor now: new jsPlumb.Connectors.BEZIER(75) it defines the distance in pixels that each control point is situated from the connector. - added support for gradients in Connectors * 0.0.4-RC1 (3/23/10) - fixed issue 1: when straight_line connector is used and elements directly underneath/next to each other, the connector is not drawn. * 0.0.3 (3/15/10) - initial release -- no support for gradients/patterns. -- single endpoint style per connector (can't have diff. endpoints at each end)