declare class Environment { className: string; private WdpEnvironmentAtom; get skylightTime(): string; set skylightTime(skylightTime: string); get bSkylightRealtime(): boolean; set bSkylightRealtime(bSkylightRealtime: boolean); get sceneWeather(): string; set sceneWeather(sceneWeather: string); get bSceneWeatherRealtime(): boolean; set bSceneWeatherRealtime(bSceneWeatherRealtime: boolean); } export default Environment;