import { Container, Renderer, Sprite } from "pixi.js"; export declare class DMapTile { tx: number; ty: number; protected _sprite: Sprite; constructor(parent: Container, tx: number, ty: number, px: number, py: number, scale: number); load(url: string, onLoaded: () => void): void; transform(px: number, py: number, scale: number): void; get loaded(): boolean; render(renderer: Renderer): void; destroy(): void; }