import { RandomNumberGenerator } from "./rng.js"; import { WindingOrder } from "./winding-order.js"; import { Vec2 } from "@4bitlabs/vec2"; //#region src/watercolorizer.d.ts interface WatercolorizeOptions { preEvolutions?: number; evolutions?: number; layersPerEvolution?: number; layerEvolutions?: number; vertexWeights?: number[]; blurWeightsOnDistort?: boolean; simplifyAfterPreEvolution?: number | false; simplifyEachEvolution?: number | false; random?: RandomNumberGenerator; windingOrder?: WindingOrder; } declare function watercolorize(points: Vec2[], options?: WatercolorizeOptions): Generator; //#endregion export { WatercolorizeOptions, watercolorize }; //# sourceMappingURL=watercolorizer.d.ts.map