/** * Controls whether to render the default scene at renderPriority=1. * * This component runs at renderPriority=1 and decides whether to render the main scene. * It skips rendering when: * - renderMode is 'postprocess' or 'pathtracer' (these have their own render loops) * - boundCameraKey is not null (virtual camera preview takes over) * * This allows GizmoHelper and other HUD components to use renderPriority=2 * without automatically triggering a main scene render. */ export declare const DefaultSceneRenderer: () => any;