import type CustomThreeLayer from '../ThreeLayer/CustomThreeLayer'; interface Options { color: string; maxRadius: number; position: number[]; } declare class ThreePassCircle { object: any; layer: CustomThreeLayer; shaderMaterial: any; frame: number; maxRadius: number; constructor(layer: any, options: Options); start(): void; stop(): void; refresh(): void; remove(): void; destroy(): void; } export default ThreePassCircle;