import { PointF, Vector3 } from '../utils'; export declare class Scaleform { protected handle: number; protected name: string; constructor(name: string); readonly Handle: number; readonly IsValid: boolean; readonly IsLoaded: boolean; dispose(): void; callFunction(name: string, args: any[]): void; render2D(): void; render2DScreenSpace(location: PointF, size: PointF): void; render3D(position: Vector3, rotation: Vector3, scale: Vector3): void; render3DAdditive(position: Vector3, rotation: Vector3, scale: Vector3): void; }