import { Vector3 } from '../utils/Vector3'; import { EntityBoneCollection } from './EntityBoneCollection'; export declare class Entity { protected handle: number; protected bones: EntityBoneCollection; constructor(handle: number); readonly Handle: number; Health: number; MaxHealth: number; isDead(): boolean; isAlive(): boolean; Position: Vector3; PositionNoOffset: Vector3; Heading: number; IsCollisionEnabled: boolean; readonly Bones: EntityBoneCollection; exists(): boolean; delete(): void; }