export default RewardPurchaseLimits; /** * The RewardPurchaseLimits model module. * @module model/RewardPurchaseLimits */ declare class RewardPurchaseLimits { /** * Initializes the fields of this object. * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins). * Only for internal use. */ static initialize(obj: any, cooldown: any, frequency: any): void; /** * Constructs a RewardPurchaseLimits from a plain JavaScript object, optionally creating a new instance. * Copies all relevant properties from data to obj if supplied or a new instance if not. * @param {Partial} data The plain JavaScript object bearing properties of interest. * @param {RewardPurchaseLimits} [obj] Optional instance to populate. * @returns {RewardPurchaseLimits} The populated RewardPurchaseLimits instance. */ static constructFromObject(data: Partial, obj?: RewardPurchaseLimits): RewardPurchaseLimits; /** * Validates the JSON data with respect to RewardPurchaseLimits. * @param {Partial} data The plain JavaScript object bearing properties of interest. * @returns {boolean} to indicate whether the JSON data is valid with respect to RewardPurchaseLimits. */ static validateJSON(data: Partial): boolean; /** * Constructs a new RewardPurchaseLimits. * Limits on how often a member can purchase the reward. Always present on reward responses; defaults to no cooldown and no frequency limit. * @alias RewardPurchaseLimits * @param {RewardPurchaseLimitsCooldown} cooldown * @param {RewardPurchaseLimitsFrequency} frequency */ constructor(cooldown: RewardPurchaseLimitsCooldown, frequency: RewardPurchaseLimitsFrequency); cooldown: RewardPurchaseLimitsCooldown; frequency: RewardPurchaseLimitsFrequency; } declare namespace RewardPurchaseLimits { let RequiredProperties: string[]; } import RewardPurchaseLimitsCooldown from './RewardPurchaseLimitsCooldown'; import RewardPurchaseLimitsFrequency from './RewardPurchaseLimitsFrequency';