export default RewardPurchaseLimits;
/**
* The RewardPurchaseLimits model module.
* @module model/RewardPurchaseLimits
*/
declare class RewardPurchaseLimits {
/**
* Initializes the fields of this object.
* This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
* Only for internal use.
*/
static initialize(obj: any, cooldown: any, frequency: any): void;
/**
* Constructs a RewardPurchaseLimits from a plain JavaScript object, optionally creating a new instance.
* Copies all relevant properties from data to obj if supplied or a new instance if not.
* @param {Partial} data The plain JavaScript object bearing properties of interest.
* @param {RewardPurchaseLimits} [obj] Optional instance to populate.
* @returns {RewardPurchaseLimits} The populated RewardPurchaseLimits instance.
*/
static constructFromObject(data: Partial, obj?: RewardPurchaseLimits): RewardPurchaseLimits;
/**
* Validates the JSON data with respect to RewardPurchaseLimits.
* @param {Partial} data The plain JavaScript object bearing properties of interest.
* @returns {boolean} to indicate whether the JSON data is valid with respect to RewardPurchaseLimits.
*/
static validateJSON(data: Partial): boolean;
/**
* Constructs a new RewardPurchaseLimits.
* Limits on how often a member can purchase the reward. Always present on reward responses; defaults to no cooldown and no frequency limit.
* @alias RewardPurchaseLimits
* @param {RewardPurchaseLimitsCooldown} cooldown
* @param {RewardPurchaseLimitsFrequency} frequency
*/
constructor(cooldown: RewardPurchaseLimitsCooldown, frequency: RewardPurchaseLimitsFrequency);
cooldown: RewardPurchaseLimitsCooldown;
frequency: RewardPurchaseLimitsFrequency;
}
declare namespace RewardPurchaseLimits {
let RequiredProperties: string[];
}
import RewardPurchaseLimitsCooldown from './RewardPurchaseLimitsCooldown';
import RewardPurchaseLimitsFrequency from './RewardPurchaseLimitsFrequency';