export default Redemption; /** * The Redemption model module. * @module model/Redemption */ declare class Redemption { /** * Initializes the fields of this object. * This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins). * Only for internal use. */ static initialize(obj: any): void; /** * Constructs a Redemption from a plain JavaScript object, optionally creating a new instance. * Copies all relevant properties from data to obj if supplied or a new instance if not. * @param {Partial} data The plain JavaScript object bearing properties of interest. * @param {Redemption} [obj] Optional instance to populate. * @returns {Redemption} The populated Redemption instance. */ static constructFromObject(data: Partial, obj?: Redemption): Redemption; /** * Validates the JSON data with respect to Redemption. * @param {Partial} data The plain JavaScript object bearing properties of interest. * @returns {boolean} to indicate whether the JSON data is valid with respect to Redemption. */ static validateJSON(data: Partial): boolean; id: string | undefined; object: (keyof typeof Redemption.ObjectEnum) | undefined; date: Date | undefined; customer_id: string | undefined; tracking_id: string | undefined; metadata: any | undefined; amount: number | undefined; redemption: string | undefined; result: (keyof typeof Redemption.ResultEnum) | undefined; status: (keyof typeof Redemption.StatusEnum) | undefined; session: RedemptionSession | undefined; related_redemptions: RedemptionRelatedRedemptions | undefined; failure_code: string | undefined; failure_message: string | undefined; order: RedemptionOrder | undefined; channel: RedemptionChannel | undefined; customer: SimpleCustomer | undefined; related_object_type: (keyof typeof Redemption.RelatedObjectTypeEnum) | undefined; related_object_id: string | undefined; promotion_tier: PromotionTier | undefined; reward: RedemptionRewardResult | undefined; gift: RedemptionGift | undefined; loyalty_card: RedemptionLoyaltyCard | undefined; voucher: RedemptionVoucher | undefined; } declare namespace Redemption { namespace ObjectEnum { let redemption: string; } namespace ResultEnum { let SUCCESS: string; let FAILURE: string; } namespace StatusEnum { let SUCCEEDED: string; let FAILED: string; let ROLLED_BACK: string; } namespace RelatedObjectTypeEnum { export let voucher: string; export let promotion_tier: string; let redemption_1: string; export { redemption_1 as redemption }; } } import RedemptionSession from './RedemptionSession'; import RedemptionRelatedRedemptions from './RedemptionRelatedRedemptions'; import RedemptionOrder from './RedemptionOrder'; import RedemptionChannel from './RedemptionChannel'; import SimpleCustomer from './SimpleCustomer'; import PromotionTier from './PromotionTier'; import RedemptionRewardResult from './RedemptionRewardResult'; import RedemptionGift from './RedemptionGift'; import RedemptionLoyaltyCard from './RedemptionLoyaltyCard'; import RedemptionVoucher from './RedemptionVoucher';