export default Redemption;
/**
* The Redemption model module.
* @module model/Redemption
*/
declare class Redemption {
/**
* Initializes the fields of this object.
* This method is used by the constructors of any subclasses, in order to implement multiple inheritance (mix-ins).
* Only for internal use.
*/
static initialize(obj: any): void;
/**
* Constructs a Redemption from a plain JavaScript object, optionally creating a new instance.
* Copies all relevant properties from data to obj if supplied or a new instance if not.
* @param {Partial} data The plain JavaScript object bearing properties of interest.
* @param {Redemption} [obj] Optional instance to populate.
* @returns {Redemption} The populated Redemption instance.
*/
static constructFromObject(data: Partial, obj?: Redemption): Redemption;
/**
* Validates the JSON data with respect to Redemption.
* @param {Partial} data The plain JavaScript object bearing properties of interest.
* @returns {boolean} to indicate whether the JSON data is valid with respect to Redemption.
*/
static validateJSON(data: Partial): boolean;
id: string | undefined;
object: (keyof typeof Redemption.ObjectEnum) | undefined;
date: Date | undefined;
customer_id: string | undefined;
tracking_id: string | undefined;
metadata: any | undefined;
amount: number | undefined;
redemption: string | undefined;
result: (keyof typeof Redemption.ResultEnum) | undefined;
status: (keyof typeof Redemption.StatusEnum) | undefined;
session: RedemptionSession | undefined;
related_redemptions: RedemptionRelatedRedemptions | undefined;
failure_code: string | undefined;
failure_message: string | undefined;
order: RedemptionOrder | undefined;
channel: RedemptionChannel | undefined;
customer: SimpleCustomer | undefined;
related_object_type: (keyof typeof Redemption.RelatedObjectTypeEnum) | undefined;
related_object_id: string | undefined;
promotion_tier: PromotionTier | undefined;
reward: RedemptionRewardResult | undefined;
gift: RedemptionGift | undefined;
loyalty_card: RedemptionLoyaltyCard | undefined;
voucher: RedemptionVoucher | undefined;
}
declare namespace Redemption {
namespace ObjectEnum {
let redemption: string;
}
namespace ResultEnum {
let SUCCESS: string;
let FAILURE: string;
}
namespace StatusEnum {
let SUCCEEDED: string;
let FAILED: string;
let ROLLED_BACK: string;
}
namespace RelatedObjectTypeEnum {
export let voucher: string;
export let promotion_tier: string;
let redemption_1: string;
export { redemption_1 as redemption };
}
}
import RedemptionSession from './RedemptionSession';
import RedemptionRelatedRedemptions from './RedemptionRelatedRedemptions';
import RedemptionOrder from './RedemptionOrder';
import RedemptionChannel from './RedemptionChannel';
import SimpleCustomer from './SimpleCustomer';
import PromotionTier from './PromotionTier';
import RedemptionRewardResult from './RedemptionRewardResult';
import RedemptionGift from './RedemptionGift';
import RedemptionLoyaltyCard from './RedemptionLoyaltyCard';
import RedemptionVoucher from './RedemptionVoucher';