/// declare enum ModificationType { int = "int", real = "real", unreal = "unreal", string = "string" } export interface Modification { id: string; type: ModificationType; value: any; level?: number; column?: number; variation?: number; } interface MapModifications { original: Record; custom: Record; } export declare class ObjectsTranslator { ObjectType: { Units: string; Items: string; Destructables: string; Doodads: string; Abilities: string; Buffs: string; Upgrades: string; }; varTypes: any; fileTypeExt: any; constructor(); jsonToWar(type: string, json: MapModifications): { errors: any[]; buffer: Buffer; }; warToJson(type: string, buffer: Buffer): { errors: any[]; json: MapModifications; }; } declare const _default: { ObjectsTranslator: typeof ObjectsTranslator; }; export default _default; //# sourceMappingURL=ObjectsTranslator.d.ts.map