/// import { HexBuffer } from '../HexBuffer'; import { W3Buffer } from '../W3Buffer'; interface Unit { type: string; variation: number; position: number[]; rotation: number; scale: number[]; hero: Hero; inventory: Inventory[]; abilities: Abilities[]; player: number; hitpoints: number; mana: number; gold: number; targetAcquisition: number; color: number; id: number; } interface Hero { level: number; str: number; agi: number; int: number; } interface Inventory { slot: number; type: string; } interface Abilities { ability: string; active: boolean; level: number; } export declare class UnitsTranslator { _outBufferToWar: HexBuffer; _outBufferToJSON: W3Buffer; constructor(); jsonToWar(unitsJson: Unit[]): { errors: any[]; buffer: Buffer; }; warToJson(buffer: Buffer): { errors: any[]; json: any[]; }; } export {}; //# sourceMappingURL=UnitsTranslator.d.ts.map