/// import { HexBuffer } from '../HexBuffer'; import { W3Buffer } from '../W3Buffer'; interface Terrain { tileset: string; customtileset: boolean; tilepalette: string[]; clifftilepalette: string[]; map: Map; tiles: any; } interface Map { width: number; height: number; offset: Offset; } interface Offset { x: number; y: number; } export declare class TerrainTranslator { _outBufferToWar: HexBuffer; _outBufferToJSON: W3Buffer; constructor(); jsonToWar(terrainJson: Terrain): { errors: any[]; buffer: Buffer; }; warToJson(buffer: Buffer): { errors: any[]; json: Terrain; }; } export {}; //# sourceMappingURL=TerrainTranslator.d.ts.map