import { Point } from '../classes/index'; export function drawContour( ctx: CanvasRenderingContext2D, points: Point[], isClosed = false, ) { ctx.beginPath(); points.slice(1).forEach(({ x, y }, prevIdx) => { const from = points[prevIdx]; ctx.moveTo(from.x, from.y); ctx.lineTo(x, y); }); if (isClosed) { const from = points[points.length - 1]; const to = points[0]; if (!from || !to) { return; } ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); } ctx.stroke(); }