declare const enum StatLog { ACCEPT_CONCURRENT = "callAcceptConcurrent",// video/audio ACCEPT_INCOMING = "callAcceptIncoming",// video/audio ACCEPTED_OUTGOING = "callAcceptedOutgoing",// video/audio ADD_PARTICIPANT = "callAddParticipant", CALL_SPEC_ERROR = "callSpecError",// ошибки WebRTC DECLINE_INCOMING = "callDeclineIncoming", DEVICE_CHANGED = "callDeviceChanged",// смена камеры video/audio/screen DEVICES = "callDevices",// залогировать количество %d_%d ERROR = "callError", HANGUP = "callHangup", ICE_CONNECTION_STATE = "callIceConnectionState",// state ICE_CONNECTION_TYPE = "callIceConnectionType",// type ICE_RESTART = "callIceRestart",// без параметров JOIN_CONVERSATION = "callJoinConversation",// video/audio MEDIA_STATUS = "callMediaStatus",// изменение video_1, audio_0 OUTGOING_CALL = "callStart",// video/audio OUTGOING_MULTIPARTY_CALL = "callStartMultiparty",// video/audio PAT_ALLOCATED = "patAllocate", PAT_DEALLOCATED = "patDeallocate", PAT_ERROR = "patError", PAT_OUTDATED_RESPONSE = "patOutdatedResponse", PAT_WAITING_TIME_ERROR = "patWaitingTimeError", POOR_CONNECTION = "callPoorConnection",// video / audio PUSH = "callPush",// busy / rejected / accepted RECONNECT = "callReconnect",// measure RELAY_POLICY = "callForceRelay",// 1 / 0 REMOVE_PARTICIPANT = "callRemoveParticipant", SOCKET_ACTION = "callSocketAction", TOPOLOGY_CHANGE_REQUESTED = "callTopologyChangeRequested" } export default StatLog;