#include "QtWidgets/QSpinBox/qspinbox_wrap.h"

#include "Extras/Utils/nutils.h"
#include "QtGui/QIcon/qicon_wrap.h"
#include "QtWidgets/QWidget/qwidget_wrap.h"

Napi::FunctionReference QSpinBoxWrap::constructor;

Napi::Object QSpinBoxWrap::init(Napi::Env env, Napi::Object exports)
{
    Napi::HandleScope scope(env);
    char CLASSNAME[] = "QSpinBox";
    Napi::Function func = DefineClass(env, CLASSNAME,
                                      {InstanceMethod("setRange", &QSpinBoxWrap::setRange),
                                       QABSTRACTSPINBOX_WRAPPED_METHODS_EXPORT_DEFINE(QSpinBoxWrap)});
    constructor = Napi::Persistent(func);
    exports.Set(CLASSNAME, func);
    QOBJECT_REGISTER_WRAPPER(QSpinBox, QSpinBoxWrap);
    return exports;
}

QSpinBox *QSpinBoxWrap::getInternalInstance()
{
    return this->instance;
}

QSpinBoxWrap::QSpinBoxWrap(const Napi::CallbackInfo &info) : Napi::ObjectWrap<QSpinBoxWrap>(info)
{
    Napi::Env env = info.Env();
    size_t argCount = info.Length();
    if (argCount == 0)
    {
        // --- Construct a new instance
        this->instance = new NSpinBox();
    }
    else if (argCount == 1)
    {
        if (info[0].IsExternal())
        {
            // --- Wrap a given C++ instance
            this->instance = info[0].As<Napi::External<QSpinBox>>().Data();
        }
        else
        {
            // --- Construct a new instance and pass a parent
            Napi::Object parentObject = info[0].As<Napi::Object>();
            NodeWidgetWrap *parentWidgetWrap = Napi::ObjectWrap<NodeWidgetWrap>::Unwrap(parentObject);
            this->instance = new NSpinBox(parentWidgetWrap->getInternalInstance());
        }
    }
    else
    {
        Napi::TypeError::New(env, "Vixen: QSpinBoxWrap: Wrong number of arguments to constructor")
            .ThrowAsJavaScriptException();
    }
    this->rawData = extrautils::configureQWidget(this->getInternalInstance(), true);
}

QSpinBoxWrap::~QSpinBoxWrap()
{
    extrautils::safeDelete(this->instance);
}

Napi::Value QSpinBoxWrap::setRange(const Napi::CallbackInfo &info)
{
    Napi::Env env = info.Env();
    Napi::Number minimum = info[0].As<Napi::Number>();
    Napi::Number maximum = info[1].As<Napi::Number>();
    this->instance->setRange(minimum.Int32Value(), maximum.Int32Value());
    return env.Null();
}
