import { PlayClientOptions } from './utils/definitions'; export default class PlayClient { private readonly playSDKUrl; private playSDK; private scriptLoading; [key: string]: any; constructor(options?: PlayClientOptions); /** * initialize play sdk */ private _initializePlay; /** * get matchmaking client sdk */ newMatchmakingClient(appId: string, debug: boolean, env: string): Promise; /** * get multiplayer client sdk */ newMultiplayerClient(roomId: string, appId: string, userSessionId?: string): Promise; }