import type { IContext2d, IDrawContext, IGraphicAttribute, IGraphicRender, IGraphicRenderDrawParams, IMarkAttribute, IThemeAttribute } from '@visactor/vrender-core'; import { DefaultCanvasRectRender } from '@visactor/vrender-core'; import type { ILottie } from '../../../graphic/interface/lottie'; export declare class DefaultCanvasLottieRender extends DefaultCanvasRectRender implements IGraphicRender { type: 'glyph'; numberType: number; drawShape(lottie: ILottie, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams, fillCb?: (ctx: IContext2d, markAttribute: Partial, themeAttribute: IThemeAttribute) => boolean, strokeCb?: (ctx: IContext2d, markAttribute: Partial, themeAttribute: IThemeAttribute) => boolean): void; _drawShape(lottie: ILottie, context: IContext2d, x: number, y: number, drawContext: IDrawContext, params?: IGraphicRenderDrawParams): void; }