import { MuxAudioAdapter } from "@videojs/mux-audio/spf"; //#region src/media/mux-audio/spf.d.ts declare const MuxAudioBase: import("@videojs/utils/types").Constructor & { properties: Record; getTemplateHTML: (attrs: Record) => string; shadowRootOptions: ShadowRootInit; readonly observedAttributes: string[]; }; /** * `` over the SPF audio-only Mux Media instead of the hls.js-backed one. * * Shares its name with the flavor in `./hls-js` on purpose: the import path picks the engine, and nothing else about * the surface moves. Deliberately not exported from this directory's barrel, so importing one flavor never pulls the * other's engine in with it. * * The engine underneath is the subtractive audio-only one, so only the audio renditions of the playback ID are fetched * — unlike the hls.js-backed flavor, which runs the full engine and downloads video renditions it never plays. */ declare class MuxAudio extends MuxAudioBase {} //#endregion export { MuxAudio }; //# sourceMappingURL=spf.d.ts.map