import type { IActivityHandler } from "../../IActivityHandler"; /** Defines inputs for the Sin activity. */ export interface SinInputs { angle: number; } /** Defines outputs for the Sin activity. */ export interface SinOutputs { /** @description The result of the operation. */ result: number; } export declare class Sin implements IActivityHandler { static readonly action = "gcx:wf:math::Sin"; static readonly suite = "gcx:wf:builtin"; execute(inputs: SinInputs): SinOutputs; }