import { OnTransitionEndFn, OnTransitionErrorFn, OnTransitionStartFn, Transitions } from '../../common/finite-state-machine/types'; import { InjectableStrategy } from '../../common/types/injectable-strategy'; import { CustomPaymentStates, PaymentState, PaymentTransitionData } from '../../service/helpers/payment-state-machine/payment-state'; /** * @description * A PaymentProcess is used to define the way the payment process works as in: what states a Payment can be * in, and how it may transition from one state to another. Using the `onTransitionStart()` hook, a * PaymentProcess can perform checks before allowing a state transition to occur, and the `onTransitionEnd()` * hook allows logic to be executed after a state change. * * For detailed description of the interface members, see the {@link StateMachineConfig} docs. * * :::info * * This is configured via the `paymentOptions.process` property of * your VendureConfig. * * ::: * * @docsCategory payment * @since 2.0.0 */ export interface PaymentProcess extends InjectableStrategy { transitions?: Transitions & Partial>; onTransitionStart?: OnTransitionStartFn; onTransitionEnd?: OnTransitionEndFn; onTransitionError?: OnTransitionErrorFn; } /** * @description * Used to define extensions to or modifications of the default payment process. * * For detailed description of the interface members, see the {@link StateMachineConfig} docs. * * @deprecated use PaymentProcess */ export interface CustomPaymentProcess extends PaymentProcess { }