export interface AssetRefPathInstance { fieldName: string; relativePath: string; isEmpty: boolean; isSprite: boolean; } export interface CharacterListAssetRefSpriteSummary { extractedAssetRefInstances: number; nonEmptyAssetRefInstances: number; spriteAssetRefInstances: number; spriteRatioInNonEmpty: number | null; uniqueSpriteAssets: number; byFieldAllNonEmpty: Record; byFieldSpriteOnly: Record; topSpritePaths: Record; } export declare function isSpriteRelativePath(input: string): boolean; export declare function extractAssetRefPathInstances(bindings: Array>): AssetRefPathInstance[]; export declare function summarizeCharacterListAssetRefSprite(bindings: Array>): CharacterListAssetRefSpriteSummary;