import { PathLayer } from '@deck.gl/layers'; export default class PathOutlineLayer extends PathLayer { static layerName: string; static defaultProps: { getZLevel: { type: string; value: number; }; }; getShaders(): any; initializeState(context: any): void; draw({ moduleParameters, parameters, uniforms, context }: { moduleParameters?: {}; parameters: any; uniforms: any; context: any; }): void; calculateZLevels(attribute: any): void; } //# sourceMappingURL=path-outline-layer.d.ts.map