import type { LC } from '@use-gpu/live'; import type { OutlineOptions } from '../../pass/types.d.mts'; export declare const OUTLINE_EDGE_FORMAT = "rg8unorm"; export declare const OutlineBuffer: LC; export declare const DEFAULT_OUTLINE_OPTIONS: { inner: number; outer: number; color: number[]; blend: string; depthRamp: number; normalRamp: number; }; export declare const parseOutlineOptions: (opt: boolean | number | Partial) => { inner: number; outer: number; color: import("@use-gpu/core").VectorLike; blend: string | GPUBlendState; depthRamp: number; normalRamp: number; };