import type { ShaderModule } from '@use-gpu/shader'; export type ScissorMode = 'position' | 'uv' | 'st'; export declare const SCISSOR_GETTERS: { position: import("@use-gpu/shader/wgsl").ParsedBundle; uv: import("@use-gpu/shader/wgsl").ParsedBundle; st: import("@use-gpu/shader/wgsl").ParsedBundle; }; export declare const useCombinedScissor: (getScissor: ShaderModule, mode?: ScissorMode) => import("@use-gpu/shader").ParsedBundle; export declare const useScissorShader: () => import("../...d.mts").ScissorContextProps | null;