import type { LC, PropsWithChildren } from '@use-gpu/live'; import type { Renderable } from '../pass.d.mts'; import type { BoundLight } from '../light/types.d.mts'; export type ShadowOrthoPassProps = PropsWithChildren<{ env: Record; calls: { shadow?: Renderable[]; }; map: BoundLight; descriptors: GPURenderPassDescriptor[]; }>; /** Orthographic shadow render pass. Draws all shadow calls to an orthographic shadow map. */ export declare const ShadowOrthoPass: LC;