import type { ShaderModuleDescriptor } from '@use-gpu/core'; import type { ShaderModule, ShaderDefine } from '@use-gpu/shader'; export declare const useLinkedShader: (stages: (ShaderModule | null | undefined)[], defines: Record | null | undefined, propLabel?: string) => { volatiles: any; fields: any; bindings: any; constants: Record; entries: any; shader: ShaderModuleDescriptor[]; };