import type { LC, LiveElement } from '@use-gpu/live'; import type { StorageSource, UniformType } from '@use-gpu/core'; import type { ShaderSource } from '@use-gpu/shader'; export type Memo2Props = { shader: ShaderSource; format: UniformType; size?: [number, number]; render?: (source: StorageSource) => LiveElement; }; export declare const Memo2: LC;