import type { LC } from '@use-gpu/live'; import { SSAOOptions } from '../pass/types.d.cts'; export type SSAOPassProps = { env: { light: any; }; ssao: SSAOOptions; }; /** SSAO render pass. Resolves SSAO based on pre-existing normal + depth + motion vectors. Renders to buffers allocated by SSAOBuffer (half res except for final resolve). */ export declare const SSAOPass: LC;