import type { LC, PropsWithChildren } from '@use-gpu/live'; import type { LightEnv, Renderable } from '../pass.d.cts'; export type ShadowPassProps = PropsWithChildren<{ env: { light: LightEnv; }; calls: { shadow?: Renderable[]; }; }>; /** Shadow render pass. Draws all shadow calls to multiple shadow maps. */ export declare const ShadowPass: LC;