import type { LC, PropsWithChildren } from '@use-gpu/live'; import type { LightEnv, OverlayFlags, Renderable } from './types.d.cts'; export type ColorCubePassProps = PropsWithChildren<{ env: { light?: LightEnv; }; calls: { opaque?: Renderable[]; transparent?: Renderable[]; debug?: Renderable[]; }; overlay?: boolean | OverlayFlags; merge?: boolean; }>; /** Color cube render pass. Draws all opaque calls, then all transparent calls, then all debug wireframes. */ export declare const ColorCubePass: LC;