import type { Lazy } from '@use-gpu/core'; import type { ShaderModule, ShaderSource } from '@use-gpu/shader'; /** Instanced draw, repeated) or random access */ export declare const useInstancedVertex: (getVertex: ShaderModule, instance?: Lazy, instances?: ShaderSource, elementCount?: Lazy, mapIndex?: ShaderSource) => [ShaderModule, Lazy, Record]; export declare const useNoInstancedVertex: () => void;